TrinityCore
instance_shadowfang_keep.cpp
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1/*
2 * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
3 *
4 * This program is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License as published by the
6 * Free Software Foundation; either version 2 of the License, or (at your
7 * option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along
15 * with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#include "ScriptMgr.h"
19#include "shadowfang_keep.h"
20#include "InstanceScript.h"
21
23{
29 { 0, 0 } // END
30};
31
33{
37 { 0, 0 } // END
38};
39
41{
42 { BOSS_BARON_ASHBURY, {{ 1069 }} },
43 { BOSS_BARON_SILVERLAINE, {{ 1070 }} },
44 { BOSS_COMMANDER_SPRINGVALE, {{ 1071 }} },
45 { BOSS_LORD_WALDEN, {{ 1073 }} },
46 { BOSS_LORD_GODFREY, {{ 1072 }} },
47 { BOSS_APOTHECARY_HUMMEL, {{ 2879 }} }
48};
49
51{
52public:
54
56 {
58 {
63 }
64 };
65
67 {
69 }
70};
71
73{
75}
#define DataHeader
uint32 const EncounterCount
void SetBossNumber(uint32 number)
void LoadDungeonEncounterData(T const &encounters)
void SetHeaders(std::string const &dataHeaders)
void LoadObjectData(ObjectData const *creatureData, ObjectData const *gameObjectData)
InstanceScript * GetInstanceScript(InstanceMap *map) const override
ObjectData const creatureData[]
void AddSC_instance_shadowfang_keep()
ObjectData const gameobjectData[]
DungeonEncounterData const encounters[]
@ GO_ARUGALS_LAIR
@ GO_COURTYARD_DOOR
@ GO_SORCERERS_DOOR
@ BOSS_COMMANDER_SPRINGVALE
@ DATA_SORCERER_GATE
@ BOSS_APOTHECARY_HUMMEL
@ BOSS_BARON_ASHBURY
@ BOSS_LORD_WALDEN
@ BOSS_LORD_GODFREY
@ BOSS_BARON_SILVERLAINE
@ DATA_COURTYARD_DOOR
@ DATA_ARUGAL_DOOR
@ NPC_LORD_WALDEN
@ NPC_BARON_SILVERLAINE
@ NPC_LORD_GODFREY
@ NPC_BARON_ASHBURY
@ NPC_COMMANDER_SPRINGVALE
constexpr char const * SFKScriptName