#include <DB2LoadInfo.h>
Definition at line 66 of file DB2LoadInfo.h.
◆ Fields
Initial value:=
{
{
false,
FT_INT,
"PlayerConditionID" },
{
false,
FT_BYTE,
"ButtonActionType" },
{
true,
FT_INT,
"TextureFileDataID" },
{
false,
FT_SHORT,
"BattleMasterListID" },
{
false,
FT_INT,
"ItemQuantity" },
{
false,
FT_INT,
"CurrencyQuantity" },
{
false,
FT_INT,
"BonusPlayerConditionID1" },
{
false,
FT_INT,
"BonusPlayerConditionID2" },
}
Definition at line 68 of file DB2LoadInfo.h.
◆ Instance
The documentation for this struct was generated from the following file: