46 { -75.40077f, -4037.111f, 114.6418f },
47 { -68.80193f, -4034.235f, 123.6844f },
48 { -62.2031f, -4031.36f, 132.727f },
49 { -48.5851f, -4008.04f, 156.977f },
50 { -26.2691f, -3987.88f, 176.755f },
51 { 11.5087f, -3960.86f, 203.561f },
52 { 45.0087f, -3922.58f, 236.672f },
53 { 75.4427f, -3856.91f, 255.672f },
54 { 74.8351f, -3768.84f, 279.839f },
55 { -53.0104f, -3582.62f, 287.755f },
56 { -169.123f, -3582.08f, 282.866f },
57 { -241.8403f, -3625.01f, 247.4203f }
63 { -249.4681f, -3632.487f, 232.6947f },
64 { -241.606f, -3627.713f, 236.61870f },
65 { -235.6163f, -3624.076f, 239.6081f },
66 { -226.8698f, -3623.929f, 244.8882f },
67 { -193.6406f, -3618.776f, 244.8882f },
68 { -149.7292f, -3613.349f, 244.8882f },
69 { -103.8976f, -3623.828f, 238.0368f },
70 { -41.33681f, -3710.568f, 232.4109f },
71 { 6.201389f, -3739.243f, 214.2869f },
72 { 37.44097f, -3773.431f, 189.4650f },
73 { 44.21875f, -3884.991f, 177.7446f },
74 { 39.81424f, -3934.679f, 168.1627f },
75 { 32.17535f, -3983.781f, 166.1228f },
76 { 21.34896f, -4005.293f, 162.9598f },
77 { -5.734375f, -4028.695f, 149.0161f },
78 { -23.23611f, -4040.689f, 140.1189f },
79 { -35.45139f, -4047.543f, 133.2071f },
80 { -59.21181f, -4051.257f, 128.0297f },
81 { -76.90625f, -4040.207f, 126.0433f },
82 { -77.51563f, -4022.026f, 123.2135f }
void MoveSmoothPath(uint32 pointId, Position const *pathPoints, size_t pathSize, bool walk=false, bool fly=false)
SpellCastResult DoCast(uint32 spellId)
MotionMaster * GetMotionMaster()
CreatureAI * GetAI(Creature *creature) const override
void PassengerBoarded(Unit *, int8, bool apply) override
== Fields =======================================
npc_sharpbeak_AI(Creature *creature)
void MovementInform(uint32 type, uint32 pointId) override
size_t constexpr jinthaalorPathSize
@ SPELL_EJECT_ALL_PASSENGERS
@ NPC_SHARPBEAK_JINTHAALOR
Position const campPath[]
Position const jinthaalorPath[]
size_t constexpr campPathSize