TrinityCore
boss_zereketh_the_unbound.cpp
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1/*
2 * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
3 *
4 * This program is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License as published by the
6 * Free Software Foundation; either version 2 of the License, or (at your
7 * option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along
15 * with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#include "ScriptMgr.h"
19#include "arcatraz.h"
20#include "ScriptedCreature.h"
21
22enum Say
23{
27 SAY_DEATH = 3
28};
29
31{
35};
36
38{
42};
43
45{
47
48 void Reset() override
49 {
50 _Reset();
51 }
52
53 void JustDied(Unit* /*killer*/) override
54 {
55 _JustDied();
57 }
58
59 void JustEngagedWith(Unit* who) override
60 {
66 }
67
68 void KilledUnit(Unit* /*victim*/) override
69 {
71 }
72
73 void UpdateAI(uint32 diff) override
74 {
75 if (!UpdateVictim())
76 return;
77
78 events.Update(diff);
79
81 return;
82
83 while (uint32 eventId = events.ExecuteEvent())
84 {
85 switch (eventId)
86 {
87 case EVENT_VOID_ZONE:
88 if (Unit* target = SelectTarget(SelectTargetMethod::Random, 1, 100, true))
89 DoCast(target, SPELL_VOID_ZONE);
91 break;
96 break;
98 if (Unit* target = SelectTarget(SelectTargetMethod::Random, 1, 100, true))
101 break;
102 default:
103 break;
104 }
105
107 return;
108 }
109 }
110};
111
113{
115}
uint32_t uint32
Definition: Define.h:142
Spells
Definition: PlayerAI.cpp:32
@ UNIT_STATE_CASTING
Definition: Unit.h:270
#define RegisterArcatrazCreatureAI(ai_name)
Definition: arcatraz.h:79
@ DATA_ZEREKETH
Definition: arcatraz.h:31
void AddSC_boss_zereketh_the_unbound()
@ SPELL_SEED_OF_CORRUPTION
@ EVENT_SEED_OF_CORRUPTION
void JustEngagedWith(Unit *who) override
EventMap events
void _JustDied()
void Talk(uint8 id, WorldObject const *whisperTarget=nullptr)
Definition: CreatureAI.cpp:56
bool UpdateVictim()
Definition: CreatureAI.cpp:245
Creature *const me
Definition: CreatureAI.h:61
uint32 ExecuteEvent()
Definition: EventMap.cpp:73
void Update(uint32 time)
Definition: EventMap.h:56
void ScheduleEvent(uint32 eventId, Milliseconds time, uint32 group=0, uint8 phase=0)
Definition: EventMap.cpp:36
SpellCastResult DoCastVictim(uint32 spellId, CastSpellExtraArgs const &args={})
Definition: UnitAI.cpp:180
Unit * SelectTarget(SelectTargetMethod targetType, uint32 offset=0, float dist=0.0f, bool playerOnly=false, bool withTank=true, int32 aura=0)
Definition: UnitAI.cpp:79
SpellCastResult DoCast(uint32 spellId)
Definition: UnitAI.cpp:89
Definition: Unit.h:627
bool HasUnitState(const uint32 f) const
Definition: Unit.h:732
void UpdateAI(uint32 diff) override
boss_zereketh_the_unbound(Creature *creature)
void JustEngagedWith(Unit *who) override