TrinityCore
boss_gelihast.cpp
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1/*
2 * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
3 *
4 * This program is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License as published by the
6 * Free Software Foundation; either version 2 of the License, or (at your
7 * option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along
15 * with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#include "ScriptMgr.h"
19#include "blackfathom_deeps.h"
20#include "ScriptedCreature.h"
21
23{
24 SPELL_NET = 6533
25};
26
28{
30};
31
32struct boss_gelihast : public BossAI
33{
34 boss_gelihast(Creature* creature) : BossAI(creature, DATA_GELIHAST) { }
35
36 void JustEngagedWith(Unit* who) override
37 {
40 }
41
42 void UpdateAI(uint32 diff) override
43 {
44 if (!UpdateVictim())
45 return;
46
47 events.Update(diff);
48
49 while (uint32 eventId = events.ExecuteEvent())
50 {
51 if (eventId == EVENT_THROW_NET)
52 {
55 }
56 }
57 }
58};
59
61{
63}
uint32_t uint32
Definition: Define.h:142
Spells
Definition: PlayerAI.cpp:32
#define RegisterBlackfathomDeepsCreatureAI(ai_name)
@ DATA_GELIHAST
@ SPELL_NET
void AddSC_boss_gelihast()
@ EVENT_THROW_NET
void JustEngagedWith(Unit *who) override
EventMap events
bool UpdateVictim()
Definition: CreatureAI.cpp:245
uint32 ExecuteEvent()
Definition: EventMap.cpp:73
void Update(uint32 time)
Definition: EventMap.h:56
void ScheduleEvent(uint32 eventId, Milliseconds time, uint32 group=0, uint8 phase=0)
Definition: EventMap.cpp:36
SpellCastResult DoCastVictim(uint32 spellId, CastSpellExtraArgs const &args={})
Definition: UnitAI.cpp:180
Definition: Unit.h:627
void UpdateAI(uint32 diff) override
void JustEngagedWith(Unit *who) override
boss_gelihast(Creature *creature)