TrinityCore
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#include "SystemPackets.h"
Go to the source code of this file.
Namespaces | |
namespace | WorldPackets |
namespace | WorldPackets::System |
Functions | |
ByteBuffer & | WorldPackets::System::operator<< (ByteBuffer &data, SavedThrottleObjectState const &throttleState) |
ByteBuffer & | WorldPackets::System::operator<< (ByteBuffer &data, EuropaTicketConfig const &europaTicketSystemStatus) |
ByteBuffer & | WorldPackets::System::operator<< (ByteBuffer &data, GameRuleValuePair const &gameRuleValue) |
ByteBuffer & | WorldPackets::System::operator<< (ByteBuffer &data, DebugTimeEventInfo const &debugTimeEventInfo) |