#include <RestMgr.h>
Definition at line 58 of file RestMgr.h.
◆ RestMgr()
RestMgr::RestMgr |
( |
Player * |
player | ) |
|
|
explicit |
◆ ~RestMgr()
◆ AddRestBonus()
void RestMgr::AddRestBonus |
( |
RestTypes |
restType, |
|
|
float |
restBonus |
|
) |
| |
◆ CalcExtraPerSec()
float RestMgr::CalcExtraPerSec |
( |
RestTypes |
restType, |
|
|
float |
bubble |
|
) |
| const |
◆ GetInnTriggerID()
uint32 RestMgr::GetInnTriggerID |
( |
| ) |
const |
|
inline |
◆ GetRestBonus()
float RestMgr::GetRestBonus |
( |
RestTypes |
restType | ) |
const |
|
inline |
◆ GetRestBonusFor()
◆ HasRestFlag()
bool RestMgr::HasRestFlag |
( |
RestFlag |
restFlag | ) |
const |
|
inline |
◆ LoadRestBonus()
◆ RemoveRestFlag()
void RestMgr::RemoveRestFlag |
( |
RestFlag |
restFlag | ) |
|
◆ SetRestBonus()
void RestMgr::SetRestBonus |
( |
RestTypes |
restType, |
|
|
float |
restBonus |
|
) |
| |
◆ SetRestFlag()
◆ Update()
void RestMgr::Update |
( |
time_t |
now | ) |
|
◆ Player
◆ _innAreaTriggerId
uint32 RestMgr::_innAreaTriggerId |
|
private |
◆ _player
◆ _restBonus
◆ _restFlagMask
◆ _restTime
time_t RestMgr::_restTime |
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private |
The documentation for this class was generated from the following files: