#include <DB2LoadInfo.h>
Definition at line 1083 of file DB2LoadInfo.h.
◆ Fields
Initial value:=
{
{
false,
FT_FLOAT,
"FaceCustomizationOffset1" },
{
false,
FT_FLOAT,
"FaceCustomizationOffset2" },
{
false,
FT_FLOAT,
"FaceCustomizationOffset3" },
{
false,
FT_FLOAT,
"CustomizeOffset1" },
{
false,
FT_FLOAT,
"CustomizeOffset2" },
{
false,
FT_FLOAT,
"CustomizeOffset3" },
{
true,
FT_INT,
"DisplayID" },
{
true,
FT_INT,
"CharComponentTextureLayoutID" },
{
true,
FT_INT,
"SkeletonFileDataID" },
{
true,
FT_INT,
"ModelFallbackChrModelID" },
{
true,
FT_INT,
"TextureFallbackChrModelID" },
{
true,
FT_INT,
"HelmVisFallbackChrModelID" },
{
false,
FT_FLOAT,
"CameraDistanceOffset" },
{
false,
FT_FLOAT,
"BarberShopCameraOffsetScale" },
{
false,
FT_FLOAT,
"BarberShopCameraHeightOffsetScale" },
{
false,
FT_FLOAT,
"BarberShopCameraRotationOffset" },
}
Definition at line 1085 of file DB2LoadInfo.h.
◆ Instance
The documentation for this struct was generated from the following file: