TrinityCore
shadow_labyrinth.cpp
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1/*
2 * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
3 *
4 * This program is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License as published by the
6 * Free Software Foundation; either version 2 of the License, or (at your
7 * option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along
15 * with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#include "ScriptMgr.h"
19#include "SpellScript.h"
20#include "Unit.h"
21
23{
25};
26
27// 33493 - Mark of Malice
29{
30 bool Validate(SpellInfo const* /*spellInfo*/) override
31 {
33 }
34
35 void HandleProc(AuraEffect* aurEff, ProcEventInfo& /*eventInfo*/)
36 {
38 // just drop charges
39 if (GetCharges() > 1)
40 return;
41
43 }
44
45 void Register() override
46 {
48 }
49};
50
52{
54}
Spells
Definition: PlayerAI.cpp:32
#define RegisterSpellScript(spell_script)
Definition: ScriptMgr.h:1369
@ EFFECT_0
Definition: SharedDefines.h:30
@ SPELL_AURA_DUMMY
#define AuraEffectProcFn(F, I, N)
Definition: SpellScript.h:2160
void PreventDefaultAction()
Unit * GetTarget() const
uint8 GetCharges() const
HookList< EffectProcHandler > OnEffectProc
Definition: SpellScript.h:2155
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition: SpellScript.h:162
SpellCastResult CastSpell(CastSpellTargetArg const &targets, uint32 spellId, CastSpellExtraArgs const &args={ })
Definition: Object.cpp:2896
void Register() override
void HandleProc(AuraEffect *aurEff, ProcEventInfo &)
bool Validate(SpellInfo const *) override
@ SPELL_MARK_OF_MALICE_TRIGGERED
void AddSC_shadow_labyrinth()