85 felFlame->RemoveAllAuras();
uint32 const EncounterCount
@ DATA_EXTINUISH_FEL_FLAMES
void AddEventAtOffset(BasicEvent *event, Milliseconds offset)
void SetBossNumber(uint32 number)
virtual void OnCreatureCreate(Creature *creature) override
void LoadDungeonEncounterData(T const &encounters)
void LoadDoorData(DoorData const *data)
void SetHeaders(std::string const &dataHeaders)
void LoadObjectData(ObjectData const *creatureData, ObjectData const *gameObjectData)
Creature * GetCreature(ObjectGuid const &guid)
static ObjectGuid GetGUID(Object const *o)
SpellCastResult CastSpell(CastSpellTargetArg const &targets, uint32 spellId, CastSpellExtraArgs const &args={ })
InstanceScript * GetInstanceScript(InstanceMap *map) const override
ObjectData const creatureData[]
DoorData const doorData[]
void AddSC_instance_baradin_hold()
DungeonEncounterData const encounters[]
std::vector< ObjectGuid > _felFlameGUIDs
void OnCreatureCreate(Creature *creature) override
instance_baradin_hold_InstanceMapScript(InstanceMap *map)
void SetData(uint32 type, uint32) override