TrinityCore
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#include "ScriptMgr.h"
#include "blackrock_spire.h"
#include "CellImpl.h"
#include "GridNotifiersImpl.h"
#include "InstanceScript.h"
#include "ObjectAccessor.h"
#include "Player.h"
#include "ScriptedCreature.h"
Go to the source code of this file.
Classes | |
class | instance_blackrock_spire |
struct | instance_blackrock_spire::instance_blackrock_spireMapScript |
class | at_dragonspire_hall |
class | at_blackrock_stadium |
class | at_nearby_scarshield_infiltrator |
Enumerations | |
enum | EventIds { EVENT_DARGONSPIRE_ROOM_STORE = 1 , EVENT_DARGONSPIRE_ROOM_CHECK = 2 , EVENT_UROK_DOOMHOWL_SPAWNS_1 = 3 , EVENT_UROK_DOOMHOWL_SPAWNS_2 = 4 , EVENT_UROK_DOOMHOWL_SPAWNS_3 = 5 , EVENT_UROK_DOOMHOWL_SPAWNS_4 = 6 , EVENT_UROK_DOOMHOWL_SPAWNS_5 = 7 , EVENT_UROK_DOOMHOWL_SPAWN_IN = 8 , EVENT_KALECGOS_TRANSFORM = 1 , EVENT_KALECGOS_LANDING = 2 , EVENT_NEXT_PORTAL = 1 , EVENT_PLAYERS_GUNSHIP_SPAWN = 22663 , EVENT_PLAYERS_GUNSHIP_COMBAT = 22664 , EVENT_PLAYERS_GUNSHIP_SAURFANG = 22665 , EVENT_ENEMY_GUNSHIP_COMBAT = 22860 , EVENT_ENEMY_GUNSHIP_DESPAWN = 22861 , EVENT_QUAKE = 23437 , EVENT_SECOND_REMORSELESS_WINTER = 23507 , EVENT_TELEPORT_TO_FROSTMOURNE = 23617 } |
Functions | |
void | AddSC_instance_blackrock_spire () |
Variables | |
uint32 const | DragonspireMobs [3] = { NPC_BLACKHAND_DREADWEAVER, NPC_BLACKHAND_SUMMONER, NPC_BLACKHAND_VETERAN } |
DoorData const | doorData [] |
static constexpr DungeonEncounterData | Encounters [] |
enum EventIds |
Definition at line 55 of file instance_blackrock_spire.cpp.
void AddSC_instance_blackrock_spire | ( | ) |
Definition at line 634 of file instance_blackrock_spire.cpp.
DoorData const doorData[] |
Definition at line 31 of file instance_blackrock_spire.cpp.
uint32 const DragonspireMobs[3] = { NPC_BLACKHAND_DREADWEAVER, NPC_BLACKHAND_SUMMONER, NPC_BLACKHAND_VETERAN } |
Definition at line 29 of file instance_blackrock_spire.cpp.
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staticconstexpr |
Definition at line 42 of file instance_blackrock_spire.cpp.