TrinityCore
boss_horAI.h
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/*
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* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef boss_horAI_h__
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#define boss_horAI_h__
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#include "
ScriptedCreature.h
"
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// Base class for FALRIC and MARWYN
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struct
boss_horAI
:
BossAI
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{
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boss_horAI
(
Creature
* creature,
uint32
bossId);
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void
Reset
()
override
;
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void
DoAction
(
int32
actionId)
override
;
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void
JustSummoned
(
Creature
* summon)
override
;
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};
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#endif
// boss_horAI_h__
int32
int32_t int32
Definition:
Define.h:138
uint32
uint32_t uint32
Definition:
Define.h:142
ScriptedCreature.h
BossAI
Definition:
ScriptedCreature.h:312
Creature
Definition:
Creature.h:70
boss_horAI
Definition:
boss_horAI.h:25
boss_horAI::Reset
void Reset() override
Definition:
boss_horAI.cpp:26
boss_horAI::DoAction
void DoAction(int32 actionId) override
Definition:
boss_horAI.cpp:36
boss_horAI::JustSummoned
void JustSummoned(Creature *summon) override
Definition:
boss_horAI.cpp:50
boss_horAI::boss_horAI
boss_horAI(Creature *creature, uint32 bossId)
Definition:
boss_horAI.cpp:22
server
scripts
Northrend
FrozenHalls
HallsOfReflection
boss_horAI.h
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