61 {3444.156f, -3090.626f, 135.002f, 2.240f},
62 {3449.123f, -3087.009f, 135.002f, 2.240f},
63 {3446.246f, -3093.466f, 135.002f, 2.240f},
64 {3451.160f, -3089.904f, 135.002f, 2.240f},
66 {3457.995f, -3080.916f, 135.002f, 3.784f},
67 {3454.302f, -3076.330f, 135.002f, 3.784f},
68 {3460.975f, -3078.901f, 135.002f, 3.784f},
69 {3457.338f, -3073.979f, 135.002f, 3.784f}
79 return GetStratholmeAI<boss_dathrohan_balnazzarAI>(creature);
@ TEMPSUMMON_TIMED_DESPAWN
uint32 urand(uint32 min, uint32 max)
@ SPELL_BALNAZZARTRANSFORM
void AddSC_boss_dathrohan_balnazzar()
SummonDef m_aSummonPoint[]
void JustDied(Unit *) override
bool UpdateEntry(uint32 entry, CreatureData const *data=nullptr, bool updateLevel=true)
SpellCastResult DoCastVictim(uint32 spellId, CastSpellExtraArgs const &args={})
Unit * SelectTarget(SelectTargetMethod targetType, uint32 offset=0, float dist=0.0f, bool playerOnly=false, bool withTank=true, int32 aura=0)
SpellCastResult DoCast(uint32 spellId)
void InterruptNonMeleeSpells(bool withDelayed, uint32 spellid=0, bool withInstant=true)
bool IsNonMeleeSpellCast(bool withDelayed, bool skipChanneled=false, bool skipAutorepeat=false, bool isAutoshoot=false, bool skipInstant=true) const
TempSummon * SummonCreature(uint32 entry, Position const &pos, TempSummonType despawnType=TEMPSUMMON_MANUAL_DESPAWN, Milliseconds despawnTime=0s, uint32 vehId=0, uint32 spellId=0, ObjectGuid privateObjectOwner=ObjectGuid::Empty)
CreatureAI * GetAI(Creature *creature) const override
boss_dathrohan_balnazzar()
bool HealthBelowPct(uint32 pct) const
uint32 m_uiHolyStrike_Timer
uint32 m_uiShadowShock_Timer
void JustDied(Unit *killer) override
uint32 m_uiCrusadersHammer_Timer
uint32 m_uiMindBlast_Timer
uint32 m_uiDeepSleep_Timer
uint32 m_uiMindControl_Timer
uint32 m_uiCrusaderStrike_Timer
boss_dathrohan_balnazzarAI(Creature *creature)
uint32 m_uiPsychicScream_Timer
void UpdateAI(uint32 uiDiff) override