#include <DB2Structure.h>
Definition at line 4256 of file DB2Structure.h.
◆ GetFlags()
◆ FirstTraitNodeID
int32 TraitTreeEntry::FirstTraitNodeID |
◆ Flags
int32 TraitTreeEntry::Flags |
◆ ID
◆ PlayerConditionID
int32 TraitTreeEntry::PlayerConditionID |
◆ TraitSystemID
int32 TraitTreeEntry::TraitSystemID |
◆ Unused1000_1
int32 TraitTreeEntry::Unused1000_1 |
◆ Unused1000_2
float TraitTreeEntry::Unused1000_2 |
◆ Unused1000_3
float TraitTreeEntry::Unused1000_3 |
The documentation for this struct was generated from the following file: