TrinityCore
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WorldObjectChangeAccumulator Struct Reference

Public Member Functions

 WorldObjectChangeAccumulator (WorldObject &obj, UpdateDataMapType &d)
 
void operator() (Player *player)
 

Public Attributes

UpdateDataMapType & i_updateDatas
 
WorldObject & i_object
 
GuidUnorderedSet plr_list
 

Detailed Description

Definition at line 3058 of file Object.cpp.

Constructor & Destructor Documentation

◆ WorldObjectChangeAccumulator()

WorldObjectChangeAccumulator::WorldObjectChangeAccumulator ( WorldObject &  obj,
UpdateDataMapType &  d 
)
inline

Definition at line 3063 of file Object.cpp.

Member Function Documentation

◆ operator()()

void WorldObjectChangeAccumulator::operator() ( Player *  player)
inline

Member Data Documentation

◆ i_object

WorldObject& WorldObjectChangeAccumulator::i_object

Definition at line 3061 of file Object.cpp.

Referenced by operator()().

◆ i_updateDatas

UpdateDataMapType& WorldObjectChangeAccumulator::i_updateDatas

Definition at line 3060 of file Object.cpp.

Referenced by operator()().

◆ plr_list

GuidUnorderedSet WorldObjectChangeAccumulator::plr_list

Definition at line 3062 of file Object.cpp.

Referenced by operator()().


The documentation for this struct was generated from the following file: