TrinityCore
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WorldObjectChangeAccumulator Struct Reference

Public Member Functions

 WorldObjectChangeAccumulator (WorldObject &obj, UpdateDataMapType &d)
 
void operator() (Player *player)
 

Public Attributes

UpdateDataMapTypei_updateDatas
 
WorldObjecti_object
 
GuidUnorderedSet plr_list
 

Detailed Description

Definition at line 3055 of file Object.cpp.

Constructor & Destructor Documentation

◆ WorldObjectChangeAccumulator()

WorldObjectChangeAccumulator::WorldObjectChangeAccumulator ( WorldObject obj,
UpdateDataMapType d 
)
inline

Definition at line 3060 of file Object.cpp.

Member Function Documentation

◆ operator()()

void WorldObjectChangeAccumulator::operator() ( Player player)
inline

Definition at line 3062 of file Object.cpp.

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Member Data Documentation

◆ i_object

WorldObject& WorldObjectChangeAccumulator::i_object

Definition at line 3058 of file Object.cpp.

◆ i_updateDatas

UpdateDataMapType& WorldObjectChangeAccumulator::i_updateDatas

Definition at line 3057 of file Object.cpp.

◆ plr_list

GuidUnorderedSet WorldObjectChangeAccumulator::plr_list

Definition at line 3059 of file Object.cpp.


The documentation for this struct was generated from the following file: