#include <ChatCommandTags.h>
Definition at line 159 of file ChatCommandTags.h.
◆ value_type
◆ PlayerIdentifier() [1/2]
| Trinity::ChatCommands::PlayerIdentifier::PlayerIdentifier |
( |
| ) |
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default |
◆ PlayerIdentifier() [2/2]
| Trinity::ChatCommands::PlayerIdentifier::PlayerIdentifier |
( |
Player & |
player | ) |
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◆ FromSelf()
◆ FromTarget()
◆ FromTargetOrSelf()
◆ GetConnectedPlayer()
| Player * Trinity::ChatCommands::PlayerIdentifier::GetConnectedPlayer |
( |
| ) |
const |
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inline |
◆ GetGUID()
| ObjectGuid Trinity::ChatCommands::PlayerIdentifier::GetGUID |
( |
| ) |
const |
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inline |
◆ GetName()
| std::string const & Trinity::ChatCommands::PlayerIdentifier::GetName |
( |
| ) |
const |
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inline |
◆ IsConnected()
| bool Trinity::ChatCommands::PlayerIdentifier::IsConnected |
( |
| ) |
const |
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inline |
◆ operator ObjectGuid()
| Trinity::ChatCommands::PlayerIdentifier::operator ObjectGuid |
( |
| ) |
const |
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inline |
◆ operator std::string const &()
| Trinity::ChatCommands::PlayerIdentifier::operator std::string const & |
( |
| ) |
const |
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inline |
◆ operator std::string_view()
| Trinity::ChatCommands::PlayerIdentifier::operator std::string_view |
( |
| ) |
const |
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inline |
◆ TryConsume()
◆ _guid
| ObjectGuid Trinity::ChatCommands::PlayerIdentifier::_guid |
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private |
◆ _name
| std::string Trinity::ChatCommands::PlayerIdentifier::_name |
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private |
◆ _player
| Player* Trinity::ChatCommands::PlayerIdentifier::_player = nullptr |
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private |
The documentation for this struct was generated from the following files: