TrinityCore
SpellVisualMissileLoadInfo Struct Reference

#include <DB2LoadInfo.h>

Static Public Attributes

static constexpr DB2FieldMeta Fields [22]
 
static constexpr DB2LoadInfo Instance { Fields, 22, &SpellVisualMissileMeta::Instance, HOTFIX_SEL_SPELL_VISUAL_MISSILE }
 

Detailed Description

Definition at line 5483 of file DB2LoadInfo.h.

Member Data Documentation

◆ Fields

constexpr DB2FieldMeta SpellVisualMissileLoadInfo::Fields[22]
staticconstexpr
Initial value:
=
{
{ false, FT_FLOAT, "CastOffset1" },
{ false, FT_FLOAT, "CastOffset2" },
{ false, FT_FLOAT, "CastOffset3" },
{ false, FT_FLOAT, "ImpactOffset1" },
{ false, FT_FLOAT, "ImpactOffset2" },
{ false, FT_FLOAT, "ImpactOffset3" },
{ false, FT_INT, "ID" },
{ false, FT_SHORT, "SpellVisualEffectNameID" },
{ false, FT_INT, "SoundEntriesID" },
{ true, FT_BYTE, "Attachment" },
{ true, FT_BYTE, "DestinationAttachment" },
{ false, FT_SHORT, "CastPositionerID" },
{ false, FT_SHORT, "ImpactPositionerID" },
{ true, FT_INT, "FollowGroundHeight" },
{ false, FT_INT, "FollowGroundDropSpeed" },
{ false, FT_SHORT, "FollowGroundApproach" },
{ false, FT_INT, "Flags" },
{ false, FT_SHORT, "SpellMissileMotionID" },
{ false, FT_INT, "AnimKitID" },
{ true, FT_BYTE, "ClutterLevel" },
{ true, FT_INT, "DecayTimeAfterImpact" },
{ false, FT_INT, "SpellVisualMissileSetID" },
}
@ FT_FLOAT
Definition: Define.h:150
@ FT_SHORT
Definition: Define.h:153
@ FT_INT
Definition: Define.h:151
@ FT_BYTE
Definition: Define.h:152

Definition at line 5485 of file DB2LoadInfo.h.

◆ Instance

constexpr DB2LoadInfo SpellVisualMissileLoadInfo::Instance { Fields, 22, &SpellVisualMissileMeta::Instance, HOTFIX_SEL_SPELL_VISUAL_MISSILE }
staticconstexpr

Definition at line 5511 of file DB2LoadInfo.h.


The documentation for this struct was generated from the following file: