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SpellVisualMissileLoadInfo Struct Reference

#include <DB2LoadInfo.h>

Static Public Attributes

static constexpr DB2FieldMeta Fields [23]
 
static constexpr DB2LoadInfo Instance { Fields, 23, &SpellVisualMissileMeta::Instance, HOTFIX_SEL_SPELL_VISUAL_MISSILE }
 

Detailed Description

Definition at line 5988 of file DB2LoadInfo.h.

Member Data Documentation

◆ Fields

constexpr DB2FieldMeta SpellVisualMissileLoadInfo::Fields[23]
staticconstexpr
Initial value:
=
{
{ .IsSigned = false, .Type = FT_FLOAT, .Name = "CastOffset1" },
{ .IsSigned = false, .Type = FT_FLOAT, .Name = "CastOffset2" },
{ .IsSigned = false, .Type = FT_FLOAT, .Name = "CastOffset3" },
{ .IsSigned = false, .Type = FT_FLOAT, .Name = "ImpactOffset1" },
{ .IsSigned = false, .Type = FT_FLOAT, .Name = "ImpactOffset2" },
{ .IsSigned = false, .Type = FT_FLOAT, .Name = "ImpactOffset3" },
{ .IsSigned = false, .Type = FT_INT, .Name = "ID" },
{ .IsSigned = false, .Type = FT_SHORT, .Name = "SpellVisualEffectNameID" },
{ .IsSigned = false, .Type = FT_INT, .Name = "SoundEntriesID" },
{ .IsSigned = true, .Type = FT_BYTE, .Name = "Attachment" },
{ .IsSigned = true, .Type = FT_BYTE, .Name = "DestinationAttachment" },
{ .IsSigned = false, .Type = FT_SHORT, .Name = "CastPositionerID" },
{ .IsSigned = false, .Type = FT_SHORT, .Name = "ImpactPositionerID" },
{ .IsSigned = true, .Type = FT_INT, .Name = "FollowGroundHeight" },
{ .IsSigned = false, .Type = FT_INT, .Name = "FollowGroundDropSpeed" },
{ .IsSigned = false, .Type = FT_SHORT, .Name = "FollowGroundApproach" },
{ .IsSigned = true, .Type = FT_INT, .Name = "Flags" },
{ .IsSigned = false, .Type = FT_SHORT, .Name = "SpellMissileMotionID" },
{ .IsSigned = false, .Type = FT_INT, .Name = "AnimKitID" },
{ .IsSigned = true, .Type = FT_INT, .Name = "ClutterLevel" },
{ .IsSigned = true, .Type = FT_INT, .Name = "DecayTimeAfterImpact" },
{ .IsSigned = false, .Type = FT_SHORT, .Name = "Unused1100" },
{ .IsSigned = false, .Type = FT_INT, .Name = "SpellVisualMissileSetID" },
}
@ FT_FLOAT
Definition Define.h:162
@ FT_SHORT
Definition Define.h:165
@ FT_INT
Definition Define.h:163
@ FT_BYTE
Definition Define.h:164

Definition at line 5990 of file DB2LoadInfo.h.

◆ Instance

constexpr DB2LoadInfo SpellVisualMissileLoadInfo::Instance { Fields, 23, &SpellVisualMissileMeta::Instance, HOTFIX_SEL_SPELL_VISUAL_MISSILE }
staticconstexpr

Definition at line 6017 of file DB2LoadInfo.h.


The documentation for this struct was generated from the following file: