TrinityCore
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QuestObjectiveAction Struct Reference

#include <QuestDef.h>

Public Attributes

Optional< uint32 > GameEventId
 
Optional< uint32 > SpellId
 
Optional< uint32 > ConversationId
 
bool UpdatePhaseShift = false
 
bool UpdateZoneAuras = false
 

Detailed Description

Definition at line 467 of file QuestDef.h.

Member Data Documentation

◆ ConversationId

Optional<uint32> QuestObjectiveAction::ConversationId

Definition at line 471 of file QuestDef.h.

Referenced by Quest::LoadQuestObjective(), and Player::UpdateQuestObjectiveProgress().

◆ GameEventId

Optional<uint32> QuestObjectiveAction::GameEventId

Definition at line 469 of file QuestDef.h.

Referenced by Quest::LoadQuestObjective(), and Player::UpdateQuestObjectiveProgress().

◆ SpellId

Optional<uint32> QuestObjectiveAction::SpellId

Definition at line 470 of file QuestDef.h.

Referenced by Quest::LoadQuestObjective(), and Player::UpdateQuestObjectiveProgress().

◆ UpdatePhaseShift

bool QuestObjectiveAction::UpdatePhaseShift = false

Definition at line 472 of file QuestDef.h.

Referenced by Quest::LoadQuestObjective(), and Player::UpdateQuestObjectiveProgress().

◆ UpdateZoneAuras

bool QuestObjectiveAction::UpdateZoneAuras = false

Definition at line 473 of file QuestDef.h.

Referenced by Quest::LoadQuestObjective(), and Player::UpdateQuestObjectiveProgress().


The documentation for this struct was generated from the following file: