TrinityCore
ScenarioPOI Struct Reference

#include <ScenarioMgr.h>

Public Member Functions

 ScenarioPOI ()
 
 ScenarioPOI (int32 blobIndex, int32 mapID, int32 uiMapID, int32 priority, int32 flags, int32 worldEffectID, int32 playerConditionID, int32 navigationPlayerConditionID, std::vector< ScenarioPOIPoint > points)
 
 ScenarioPOI (ScenarioPOI &&scenarioPOI)=default
 

Public Attributes

int32 BlobIndex
 
int32 MapID
 
int32 UiMapID
 
int32 Priority
 
int32 Flags
 
int32 WorldEffectID
 
int32 PlayerConditionID
 
int32 NavigationPlayerConditionID
 
std::vector< ScenarioPOIPointPoints
 

Detailed Description

Definition at line 74 of file ScenarioMgr.h.

Constructor & Destructor Documentation

◆ ScenarioPOI() [1/3]

ScenarioPOI::ScenarioPOI ( )
inline

Definition at line 86 of file ScenarioMgr.h.

◆ ScenarioPOI() [2/3]

ScenarioPOI::ScenarioPOI ( int32  blobIndex,
int32  mapID,
int32  uiMapID,
int32  priority,
int32  flags,
int32  worldEffectID,
int32  playerConditionID,
int32  navigationPlayerConditionID,
std::vector< ScenarioPOIPoint points 
)
inline

Definition at line 88 of file ScenarioMgr.h.

◆ ScenarioPOI() [3/3]

ScenarioPOI::ScenarioPOI ( ScenarioPOI &&  scenarioPOI)
default

Member Data Documentation

◆ BlobIndex

int32 ScenarioPOI::BlobIndex

Definition at line 76 of file ScenarioMgr.h.

◆ Flags

int32 ScenarioPOI::Flags

Definition at line 80 of file ScenarioMgr.h.

◆ MapID

int32 ScenarioPOI::MapID

Definition at line 77 of file ScenarioMgr.h.

◆ NavigationPlayerConditionID

int32 ScenarioPOI::NavigationPlayerConditionID

Definition at line 83 of file ScenarioMgr.h.

◆ PlayerConditionID

int32 ScenarioPOI::PlayerConditionID

Definition at line 82 of file ScenarioMgr.h.

◆ Points

std::vector<ScenarioPOIPoint> ScenarioPOI::Points

Definition at line 84 of file ScenarioMgr.h.

◆ Priority

int32 ScenarioPOI::Priority

Definition at line 79 of file ScenarioMgr.h.

◆ UiMapID

int32 ScenarioPOI::UiMapID

Definition at line 78 of file ScenarioMgr.h.

◆ WorldEffectID

int32 ScenarioPOI::WorldEffectID

Definition at line 81 of file ScenarioMgr.h.


The documentation for this struct was generated from the following file: