#include <UpdateData.h>
Definition at line 36 of file UpdateData.h.
◆ UpdateData() [1/3]
UpdateData::UpdateData |
( |
uint32 |
map | ) |
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◆ UpdateData() [2/3]
◆ UpdateData() [3/3]
UpdateData::UpdateData |
( |
UpdateData const & |
right | ) |
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protecteddelete |
◆ AddDestroyObject()
void UpdateData::AddDestroyObject |
( |
ObjectGuid |
guid | ) |
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◆ AddOutOfRangeGUID() [1/2]
void UpdateData::AddOutOfRangeGUID |
( |
GuidSet & |
guids | ) |
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◆ AddOutOfRangeGUID() [2/2]
void UpdateData::AddOutOfRangeGUID |
( |
ObjectGuid |
guid | ) |
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◆ AddUpdateBlock()
void UpdateData::AddUpdateBlock |
( |
| ) |
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inline |
◆ BuildPacket()
◆ Clear()
void UpdateData::Clear |
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| ) |
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◆ GetBuffer()
◆ GetOutOfRangeGUIDs()
GuidSet const & UpdateData::GetOutOfRangeGUIDs |
( |
| ) |
const |
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inline |
◆ HasData()
bool UpdateData::HasData |
( |
| ) |
const |
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inline |
◆ operator=()
◆ m_blockCount
uint32 UpdateData::m_blockCount |
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protected |
◆ m_data
◆ m_destroyGUIDs
◆ m_map
◆ m_outOfRangeGUIDs
GuidSet UpdateData::m_outOfRangeGUIDs |
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protected |
The documentation for this class was generated from the following files: