TrinityCore
|
This is the complete list of members for GameObjectTypeBase, including all inherited members.
_owner | GameObjectTypeBase | protected |
ActivateObject(GameObjectActions action, int32 param, WorldObject *spellCaster=nullptr, uint32 spellId=0, int32 effectIndex=-1) | GameObjectTypeBase | inlinevirtual |
GameObjectTypeBase(GameObject &owner) | GameObjectTypeBase | inlineexplicit |
IsNeverVisibleFor(WorldObject const *seer, bool allowServersideObjects) const | GameObjectTypeBase | inlinevirtual |
OnRelocated() | GameObjectTypeBase | inlinevirtual |
OnStateChanged(GOState oldState, GOState newState) | GameObjectTypeBase | inlinevirtual |
Update(uint32 diff) | GameObjectTypeBase | inlinevirtual |
~GameObjectTypeBase()=default | GameObjectTypeBase | virtual |