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TrinityCore
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This is the complete list of members for GameObjectTypeBase, including all inherited members.
| _owner | GameObjectTypeBase | protected |
| ActivateObject(GameObjectActions action, int32 param, WorldObject *spellCaster=nullptr, uint32 spellId=0, int32 effectIndex=-1) | GameObjectTypeBase | inlinevirtual |
| GameObjectTypeBase(GameObject &owner) | GameObjectTypeBase | inlineexplicit |
| IsNeverVisibleFor(WorldObject const *seer, bool allowServersideObjects) const | GameObjectTypeBase | inlinevirtual |
| OnRelocated() | GameObjectTypeBase | inlinevirtual |
| OnStateChanged(GOState oldState, GOState newState) | GameObjectTypeBase | inlinevirtual |
| Update(uint32 diff) | GameObjectTypeBase | inlinevirtual |
| ~GameObjectTypeBase()=default | GameObjectTypeBase | virtual |