TrinityCore
GameObjectTypeBase Member List

This is the complete list of members for GameObjectTypeBase, including all inherited members.

_ownerGameObjectTypeBaseprotected
ActivateObject(GameObjectActions action, int32 param, WorldObject *spellCaster=nullptr, uint32 spellId=0, int32 effectIndex=-1)GameObjectTypeBaseinlinevirtual
GameObjectTypeBase(GameObject &owner)GameObjectTypeBaseinlineexplicit
IsNeverVisibleFor(WorldObject const *seer, bool allowServersideObjects) constGameObjectTypeBaseinlinevirtual
OnRelocated()GameObjectTypeBaseinlinevirtual
OnStateChanged(GOState oldState, GOState newState)GameObjectTypeBaseinlinevirtual
Update(uint32 diff)GameObjectTypeBaseinlinevirtual
~GameObjectTypeBase()=defaultGameObjectTypeBasevirtual