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TrinityCore
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#include "PoolMgr.h"#include "Containers.h"#include "Creature.h"#include "DatabaseEnv.h"#include "GameObject.h"#include "Log.h"#include "Map.h"#include "MapUtils.h"#include "ObjectMgr.h"#include <fmt/ranges.h>
Include dependency graph for PoolMgr.cpp: