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TrinityCore
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#include "WorldSession.h"#include "BattlePetMgr.h"#include "Common.h"#include "Creature.h"#include "DatabaseEnv.h"#include "DB2Stores.h"#include "GossipDef.h"#include "Item.h"#include "ItemPackets.h"#include "Log.h"#include "NPCPackets.h"#include "ObjectMgr.h"#include "Player.h"#include "World.h"
Include dependency graph for ItemHandler.cpp: