TrinityCore
GameobjectArtKitLoadInfo Struct Reference

#include <DB2LoadInfo.h>

Static Public Attributes

static constexpr DB2FieldMeta Fields [5]
 
static constexpr DB2LoadInfo Instance { Fields, 5, &GameObjectArtKitMeta::Instance, HOTFIX_SEL_GAMEOBJECT_ART_KIT }
 

Detailed Description

Definition at line 1929 of file DB2LoadInfo.h.

Member Data Documentation

◆ Fields

constexpr DB2FieldMeta GameobjectArtKitLoadInfo::Fields[5]
staticconstexpr
Initial value:
=
{
{ false, FT_INT, "ID" },
{ true, FT_INT, "AttachModelFileID" },
{ true, FT_INT, "TextureVariationFileID1" },
{ true, FT_INT, "TextureVariationFileID2" },
{ true, FT_INT, "TextureVariationFileID3" },
}
@ FT_INT
Definition: Define.h:151

Definition at line 1931 of file DB2LoadInfo.h.

◆ Instance

constexpr DB2LoadInfo GameobjectArtKitLoadInfo::Instance { Fields, 5, &GameObjectArtKitMeta::Instance, HOTFIX_SEL_GAMEOBJECT_ART_KIT }
staticconstexpr

Definition at line 1940 of file DB2LoadInfo.h.


The documentation for this struct was generated from the following file: