#include <DB2LoadInfo.h>
Definition at line 4256 of file DB2LoadInfo.h.
◆ Fields
| constexpr DB2FieldMeta OverrideSpellDataLoadInfo::Fields[13] |
|
staticconstexpr |
Initial value:=
{
{ .IsSigned =
false, .Type =
FT_INT, .Name =
"ID" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"Spells1" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"Spells2" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"Spells3" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"Spells4" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"Spells5" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"Spells6" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"Spells7" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"Spells8" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"Spells9" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"Spells10" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"PlayerActionBarFileDataID" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"Flags" },
}
Definition at line 4258 of file DB2LoadInfo.h.
◆ Instance
The documentation for this struct was generated from the following file: