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TrinityCore
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#include "GameObject.h"#include "GameObjectAI.h"#include "PhasingHandler.h"#include "Player.h"#include "QuestDef.h"#include "ScriptMgr.h"
Include dependency graph for zone_frostfire_ridge.cpp:Go to the source code of this file.
Classes | |
| struct | go_master_surveyor |
Enumerations | |
| enum | MasterSurveyorMisc { QUEST_ESTABLISH_YOUR_GARRISON_HORDE = 34378 , SPELL_QUEST_34378_KILLCREDIT = 161033 , SPELL_CREATE_GARRISON_FROSTFIRE_RIDGE_HORDE = 160767 } |
Functions | |
| void | AddSC_frostfire_ridge () |
Variables | |
| Position const | GarrisonLevelOneCreationPlayerPosition = { 5568.66f, 4635.45f, 146.61f, 5.079972743988037109f } |
| enum MasterSurveyorMisc |
| Enumerator | |
|---|---|
| QUEST_ESTABLISH_YOUR_GARRISON_HORDE | |
| SPELL_QUEST_34378_KILLCREDIT | |
| SPELL_CREATE_GARRISON_FROSTFIRE_RIDGE_HORDE | |
Definition at line 26 of file zone_frostfire_ridge.cpp.
| void AddSC_frostfire_ridge | ( | ) |
Definition at line 60 of file zone_frostfire_ridge.cpp.
References RegisterGameObjectAI.
Referenced by AddDraenorScripts().
| Position const GarrisonLevelOneCreationPlayerPosition = { 5568.66f, 4635.45f, 146.61f, 5.079972743988037109f } |
Definition at line 36 of file zone_frostfire_ridge.cpp.
Referenced by go_master_surveyor::OnGossipHello().