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pet_mage.cpp File Reference
#include "ScriptMgr.h"
#include "CellImpl.h"
#include "CombatAI.h"
#include "GridNotifiersImpl.h"
#include "MotionMaster.h"
#include "Pet.h"
#include "ScriptedCreature.h"
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Go to the source code of this file.

Classes

struct  npc_pet_mage_mirror_image
 

Enumerations

enum  MageSpells { SPELL_MAGE_CLONE_ME = 45204 , SPELL_MAGE_MASTERS_THREAT_LIST = 58838 , SPELL_MAGE_FROST_BOLT = 59638 , SPELL_MAGE_FIRE_BLAST = 59637 }
 
enum  MirrorImageTimers { TIMER_MIRROR_IMAGE_FIRE_BLAST = 6500 }
 

Functions

void AddSC_mage_pet_scripts ()
 

Enumeration Type Documentation

◆ MageSpells

enum MageSpells
Enumerator
SPELL_MAGE_CLONE_ME 
SPELL_MAGE_MASTERS_THREAT_LIST 
SPELL_MAGE_FROST_BOLT 
SPELL_MAGE_FIRE_BLAST 

Definition at line 31 of file pet_mage.cpp.

◆ MirrorImageTimers

Enumerator
TIMER_MIRROR_IMAGE_FIRE_BLAST 

Definition at line 39 of file pet_mage.cpp.

Function Documentation

◆ AddSC_mage_pet_scripts()

void AddSC_mage_pet_scripts ( )

Definition at line 195 of file pet_mage.cpp.

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