TrinityCore
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SceneTemplate Struct Reference

#include <ObjectMgr.h>

Public Attributes

uint32 SceneId = 0
 
EnumFlag< SceneFlag > PlaybackFlags = SceneFlag::None
 
uint32 ScenePackageId = 0
 
bool Encrypted = false
 
uint32 ScriptId = 0
 

Detailed Description

Definition at line 853 of file ObjectMgr.h.

Member Data Documentation

◆ Encrypted

bool SceneTemplate::Encrypted = false

◆ PlaybackFlags

◆ SceneId

◆ ScenePackageId

◆ ScriptId


The documentation for this struct was generated from the following file: