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TrinityCore
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This is the complete list of members for AuraEffect, including all inherited members.
| _amount | AuraEffect | private |
| _estimatedAmount | AuraEffect | private |
| _period | AuraEffect | private |
| _periodicTimer | AuraEffect | private |
| _ticksDone | AuraEffect | private |
| ApplySpellMod(Unit *target, bool apply, AuraEffect const *triggeredBy=nullptr) | AuraEffect | |
| Aura::_InitEffects | AuraEffect | friend |
| Aura::~Aura() | AuraEffect | private |
| AuraEffect(Aura *base, SpellEffectInfo const &spellEfffectInfo, SpellEffectValue const *baseAmount, Unit *caster) | AuraEffect | explicitprivate |
| CalcPeriodicCritChance(Unit const *caster) const | AuraEffect | |
| CalculateAmount(Unit *caster) | AuraEffect | |
| CalculateEstimatedAmount(Unit const *caster, Unit *target, SpellInfo const *spellInfo, SpellEffectInfo const &spellEffectInfo, SpellEffectValue amount, uint8 stack, AuraEffect const *aurEff) | AuraEffect | static |
| CalculateEstimatedAmount(Unit const *caster, SpellEffectValue amount) const | AuraEffect | |
| CalculateEstimatedfTotalPeriodicAmount(Unit const *caster, Unit *target, SpellInfo const *spellInfo, SpellEffectInfo const &spellEffectInfo, SpellEffectValue amount, uint8 stack) | AuraEffect | static |
| CalculatePeriodic(Unit *caster, bool resetPeriodicTimer=true, bool load=false) | AuraEffect | |
| CalculateSpellMod() | AuraEffect | |
| CanBeRecalculated() const | AuraEffect | inline |
| ChangeAmount(SpellEffectValue newAmount, bool mark=true, bool onStackOrReapply=false, AuraEffect const *triggeredBy=nullptr) | AuraEffect | |
| CheckEffectProc(AuraApplication *aurApp, ProcEventInfo &eventInfo) const | AuraEffect | |
| GetAmount() const | AuraEffect | inline |
| GetAmountAsInt() const | AuraEffect | inline |
| GetApplicationList(Container &applicationContainer) const | AuraEffect | |
| GetAuraType() const | AuraEffect | inline |
| GetBase() const | AuraEffect | inline |
| GetBaseAmount() const | AuraEffect | inline |
| GetCaster() const | AuraEffect | inline |
| GetCasterGUID() const | AuraEffect | inline |
| GetCritChanceFor(Unit const *caster, Unit const *target) const | AuraEffect | private |
| GetEffIndex() const | AuraEffect | inline |
| GetEstimatedAmount() const | AuraEffect | inline |
| GetId() const | AuraEffect | inline |
| GetMiscValue() const | AuraEffect | inline |
| GetMiscValueB() const | AuraEffect | inline |
| GetPeriod() const | AuraEffect | inline |
| GetPeriodicTimer() const | AuraEffect | inline |
| GetRemainingTicks() const | AuraEffect | inline |
| GetSpellEffectInfo() const | AuraEffect | inline |
| GetSpellInfo() const | AuraEffect | inline |
| GetTargetList(Container &targetContainer) const | AuraEffect | |
| GetTickNumber() const | AuraEffect | inline |
| GetTotalTicks() const | AuraEffect | |
| HandleAllowUsingGameobjectsWhileMounted(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleArenaPreparation(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraActAsControlZone(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraAllowFlight(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraAllowTalentSwapping(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraCanTurnWhileFalling(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraCloneCaster(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraControlVehicle(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraDisableGravity(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraDummy(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraEmpathy(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraFeatherFall(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraForceWeather(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraGhost(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraHover(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraIncreaseBaseHealthPercent(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraLinked(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModAdvFlyingSpeed(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModAttackPower(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModAttackPowerPercent(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModBaseResistancePCT(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModBlockPercent(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModCritPct(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModDecreaseSpeed(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModDisarm(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModDispelImmunity(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModDmgImmunity(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModDodgePercent(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModEffectImmunity(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModExpertise(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModFaction(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModFakeInebriation(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModFixate(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModIncreaseBaseManaPercent(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModIncreaseEnergy(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModIncreaseEnergyPercent(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModIncreaseFlightSpeed(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModIncreaseHealth(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModIncreaseHealthPercent(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModIncreaseMaxHealth(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModIncreaseMountedSpeed(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModIncreaseSpeed(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModIncreaseSwimSpeed(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModMaxPower(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModMaxPowerPct(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModMinimumSpeedRate(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModNoActions(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModOverridePowerDisplay(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModPacify(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModPacifyAndSilence(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModParryPercent(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModPowerDisplay(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModRangedAttackPower(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModRangedAttackPowerPercent(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModRangedHaste(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModRegenInterrupt(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModResistance(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModRoot(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModRootAndDisableGravity(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModScale(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModSchoolImmunity(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModShapeshift(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModSilence(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModSkill(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModStalked(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModStat(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModStateImmunity(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModStun(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModStunAndDisableGravity(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModTotalThreat(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModUseNormalSpeed(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModWeaponCritPercent(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraMounted(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraOpenStable(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraOverrideSpells(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraPvpTalents(AuraApplication const *auraApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraSetVehicle(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraTrackCreatures(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraTrackStealthed(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraTransform(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraUntrackable(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraWaterWalk(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleBattlegroundPlayerPosition(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleBindSight(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleBreakableCCAuraProc(AuraApplication *aurApp, ProcEventInfo &eventInfo) | AuraEffect | |
| HandleChannelDeathItem(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleCharmConvert(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleComprehendLanguage(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleConvertCritToParry(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleCosmeticMounted(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleCreateAreaTrigger(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleDetectAmore(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleDisableInertia(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleEffect(AuraApplication *aurApp, uint8 mode, bool apply, AuraEffect const *triggeredBy=nullptr) | AuraEffect | |
| HandleEffect(Unit *target, uint8 mode, bool apply, AuraEffect const *triggeredBy=nullptr) | AuraEffect | |
| HandleEnableAltPower(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleFeignDeath(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleForceBreathBar(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleForceMoveForward(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleForceReaction(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleIgnoreMovementForces(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleLearnSpell(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleLinkedSummon(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleMastery(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModAdvFlying(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModAlternativeDefaultLanguage(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModArmorPctFromStat(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModAttackSpeed(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModBaseResistance(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModBonusArmor(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModBonusArmorPercent(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModCastingSpeed(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModChargeRecoveryRate(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModCharm(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModCombatSpeedPct(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModConfuse(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModDamageDone(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModDamagePercentDone(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModDetaunt(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModFear(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModHealingDone(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModHealingDonePct(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModInvisibility(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModInvisibilityDetect(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModManaCostPct(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModManaRegenPct(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModMechanicImmunity(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModMechanicImmunityMask(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModMeleeRangedSpeedPct(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModMeleeSpeedPct(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModMovementForceMagnitude(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModOffhandDamagePercent(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModOverrideZonePVPType(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModPercentStat(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModPossess(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModPossessPet(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModPowerCost(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModPowerRegen(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModPowerRegenPCT(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModRating(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModRatingPct(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModRecoveryRate(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModRecoveryRateBySpellLabel(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModRequiredMountCapabilityFlags(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModResistancePercent(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModSpellCategoryCooldown(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModSpellCritChance(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModSpellDamagePercentFromStat(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModSpellHealingPercentFromStat(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModSpellHitChance(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModStatBonusPercent(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModStealth(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModStealthDetect(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModStealthLevel(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModTargetResistance(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModTaunt(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModThreat(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModTotalPercentStat(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModUnattackable(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModVersatilityByPct(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleMountRestrictions(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleNoImmediateEffect(AuraApplication const *, uint8, bool) const | AuraEffect | inline |
| HandleNoReagentUseAura(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleNULL(AuraApplication const *, uint8, bool) const | AuraEffect | inline |
| HandleObsModPowerAuraTick(Unit *target, Unit *caster) const | AuraEffect | |
| HandleOverrideAttackPowerBySpellPower(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleOverridePetSpecs(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleOverrideSpellPowerByAttackPower(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandlePeriodicDamageAurasTick(Unit *target, Unit *caster) const | AuraEffect | |
| HandlePeriodicEnergizeAuraTick(Unit *target, Unit *caster) const | AuraEffect | |
| HandlePeriodicHealAurasTick(Unit *target, Unit *caster) const | AuraEffect | |
| HandlePeriodicHealthFunnelAuraTick(Unit *target, Unit *caster) const | AuraEffect | |
| HandlePeriodicHealthLeechAuraTick(Unit *target, Unit *caster) const | AuraEffect | |
| HandlePeriodicManaLeechAuraTick(Unit *target, Unit *caster) const | AuraEffect | |
| HandlePeriodicPowerBurnAuraTick(Unit *target, Unit *caster) const | AuraEffect | |
| HandlePeriodicTriggerSpellAuraTick(Unit *target, Unit *caster) const | AuraEffect | |
| HandlePeriodicTriggerSpellWithValueAuraTick(Unit *target, Unit *caster) const | AuraEffect | |
| HandlePhase(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandlePhaseAlwaysVisible(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandlePhaseGroup(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandlePlayScene(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandlePreventFleeing(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandlePreventResurrection(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleProc(AuraApplication *aurApp, ProcEventInfo &eventInfo) | AuraEffect | |
| HandleProcTriggerDamageAuraProc(AuraApplication *aurApp, ProcEventInfo &eventInfo) | AuraEffect | |
| HandleProcTriggerSpellAuraProc(AuraApplication *aurApp, ProcEventInfo &eventInfo) | AuraEffect | |
| HandleProcTriggerSpellWithValueAuraProc(AuraApplication *aurApp, ProcEventInfo &eventInfo) | AuraEffect | |
| HandleSetCantSwim(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleSetFFAPvP(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleSetVignette(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleShapeshiftBoosts(Unit *target, bool apply) const | AuraEffect | |
| HandleShieldBlockValue(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleShieldBlockValuePercent(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleShowConfirmationPrompt(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleSpiritOfRedemption(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleStoreTeleportReturnPoint(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleSuppressItemPassiveEffectBySpellLabel(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleTriggerSpellOnExpire(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleTriggerSpellOnHealthPercent(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleTriggerSpellOnPowerAmount(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleTriggerSpellOnPowerPercent(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleUnused(AuraApplication const *, uint8, bool) const | AuraEffect | inline |
| HandleWaterBreathing(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HasSpellClassMask() const | AuraEffect | inline |
| IsAffectingSpell(SpellInfo const *spell) const | AuraEffect | |
| IsAreaAuraEffect() const | AuraEffect | |
| IsEffect() const | AuraEffect | inline |
| IsEffect(SpellEffectName effectName) const | AuraEffect | inline |
| IsPeriodic() const | AuraEffect | inline |
| m_base | AuraEffect | private |
| m_baseAmount | AuraEffect | private |
| m_canBeRecalculated | AuraEffect | private |
| m_effectInfo | AuraEffect | private |
| m_isPeriodic | AuraEffect | private |
| m_spellInfo | AuraEffect | private |
| m_spellmod | AuraEffect | private |
| PeriodicTick(AuraApplication *aurApp, Unit *caster) const | AuraEffect | |
| RecalculateAmount(AuraEffect const *triggeredBy=nullptr) | AuraEffect | inline |
| RecalculateAmount(Unit *caster, AuraEffect const *triggeredBy=nullptr) | AuraEffect | inline |
| ResetPeriodic(bool resetPeriodicTimer=false) | AuraEffect | |
| ResetTicks() | AuraEffect | inline |
| SendTickImmune(Unit *target, Unit *caster) const | AuraEffect | |
| SetAmount(SpellEffectValue amount) | AuraEffect | inline |
| SetCanBeRecalculated(bool val) | AuraEffect | inline |
| SetPeriodic(bool isPeriodic) | AuraEffect | inline |
| SetPeriodicTimer(int32 periodicTimer) | AuraEffect | inline |
| Unit | AuraEffect | friend |
| Update(uint32 diff, Unit *caster) | AuraEffect | |
| ~AuraEffect() | AuraEffect | private |