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AuraEffect Class Reference

#include <SpellAuraEffects.h>

Public Member Functions

UnitGetCaster () const
 
ObjectGuid GetCasterGUID () const
 
AuraGetBase () const
 
template<typename Container >
void GetTargetList (Container &targetContainer) const
 
template<typename Container >
void GetApplicationList (Container &applicationContainer) const
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
SpellEffIndex GetEffIndex () const
 
SpellEffectValue GetBaseAmount () const
 
int32 GetPeriod () const
 
int32 GetMiscValueB () const
 
int32 GetMiscValue () const
 
AuraType GetAuraType () const
 
int32 GetAmountAsInt () const
 
SpellEffectValue GetAmount () const
 
void SetAmount (SpellEffectValue amount)
 
Optional< SpellEffectValueGetEstimatedAmount () const
 
int32 GetPeriodicTimer () const
 
void SetPeriodicTimer (int32 periodicTimer)
 
SpellEffectValue CalculateAmount (Unit *caster)
 
Optional< SpellEffectValueCalculateEstimatedAmount (Unit const *caster, SpellEffectValue amount) const
 
void CalculatePeriodic (Unit *caster, bool resetPeriodicTimer=true, bool load=false)
 
void CalculateSpellMod ()
 
void ChangeAmount (SpellEffectValue newAmount, bool mark=true, bool onStackOrReapply=false, AuraEffect const *triggeredBy=nullptr)
 
void RecalculateAmount (AuraEffect const *triggeredBy=nullptr)
 
void RecalculateAmount (Unit *caster, AuraEffect const *triggeredBy=nullptr)
 
bool CanBeRecalculated () const
 
void SetCanBeRecalculated (bool val)
 
void HandleEffect (AuraApplication *aurApp, uint8 mode, bool apply, AuraEffect const *triggeredBy=nullptr)
 
void HandleEffect (Unit *target, uint8 mode, bool apply, AuraEffect const *triggeredBy=nullptr)
 
void ApplySpellMod (Unit *target, bool apply, AuraEffect const *triggeredBy=nullptr)
 
void Update (uint32 diff, Unit *caster)
 
uint32 GetTickNumber () const
 
uint32 GetRemainingTicks () const
 
uint32 GetTotalTicks () const
 
void ResetPeriodic (bool resetPeriodicTimer=false)
 
void ResetTicks ()
 
bool IsPeriodic () const
 
void SetPeriodic (bool isPeriodic)
 
bool IsAffectingSpell (SpellInfo const *spell) const
 
bool HasSpellClassMask () const
 
void SendTickImmune (Unit *target, Unit *caster) const
 
void PeriodicTick (AuraApplication *aurApp, Unit *caster) const
 
bool CheckEffectProc (AuraApplication *aurApp, ProcEventInfo &eventInfo) const
 
void HandleProc (AuraApplication *aurApp, ProcEventInfo &eventInfo)
 
void HandleShapeshiftBoosts (Unit *target, bool apply) const
 
SpellEffectInfo const & GetSpellEffectInfo () const
 
bool IsEffect () const
 
bool IsEffect (SpellEffectName effectName) const
 
bool IsAreaAuraEffect () const
 
void HandleNULL (AuraApplication const *, uint8, bool) const
 
void HandleUnused (AuraApplication const *, uint8, bool) const
 
void HandleNoImmediateEffect (AuraApplication const *, uint8, bool) const
 
void HandleModInvisibilityDetect (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModInvisibility (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModStealth (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModStealthLevel (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModStealthDetect (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleDetectAmore (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleSpiritOfRedemption (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraGhost (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandlePhase (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandlePhaseGroup (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandlePhaseAlwaysVisible (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModShapeshift (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraTransform (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModScale (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraCloneCaster (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleFeignDeath (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModUnattackable (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModDisarm (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModSilence (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModPacify (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModPacifyAndSilence (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModNoActions (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraTrackCreatures (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraTrackStealthed (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModStalked (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraUntrackable (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModSkill (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraAllowTalentSwapping (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraMounted (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraAllowFlight (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraWaterWalk (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraFeatherFall (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraHover (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleWaterBreathing (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleForceMoveForward (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraCanTurnWhileFalling (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModAdvFlying (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleIgnoreMovementForces (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleDisableInertia (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleSetCantSwim (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModThreat (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModTotalThreat (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModTaunt (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModDetaunt (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModFixate (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModConfuse (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModFear (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModStun (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModRoot (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandlePreventFleeing (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModRootAndDisableGravity (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModStunAndDisableGravity (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraDisableGravity (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModPossess (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModPossessPet (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModCharm (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleCharmConvert (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraControlVehicle (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModIncreaseSpeed (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModIncreaseMountedSpeed (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModIncreaseFlightSpeed (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModIncreaseSwimSpeed (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModDecreaseSpeed (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModUseNormalSpeed (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModMinimumSpeedRate (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModMovementForceMagnitude (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModAdvFlyingSpeed (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModMechanicImmunityMask (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModMechanicImmunity (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModEffectImmunity (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModStateImmunity (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModSchoolImmunity (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModDmgImmunity (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModDispelImmunity (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModResistance (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModBaseResistancePCT (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModResistancePercent (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModBaseResistance (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModTargetResistance (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModStat (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModPercentStat (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModSpellDamagePercentFromStat (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModSpellHealingPercentFromStat (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModHealingDone (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModHealingDonePct (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModTotalPercentStat (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModExpertise (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModBonusArmor (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModBonusArmorPercent (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModArmorPctFromStat (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModStatBonusPercent (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleOverrideSpellPowerByAttackPower (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleOverrideAttackPowerBySpellPower (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModVersatilityByPct (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModMaxPower (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleConvertCritToParry (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModPowerRegen (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModPowerRegenPCT (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModManaRegenPct (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModIncreaseHealth (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModIncreaseMaxHealth (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModIncreaseEnergy (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModIncreaseEnergyPercent (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModIncreaseHealthPercent (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraIncreaseBaseHealthPercent (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModIncreaseBaseManaPercent (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModManaCostPct (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModPowerDisplay (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModOverridePowerDisplay (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModMaxPowerPct (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleTriggerSpellOnHealthPercent (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModParryPercent (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModDodgePercent (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModBlockPercent (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModRegenInterrupt (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModWeaponCritPercent (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModSpellHitChance (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModSpellCritChance (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModCritPct (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModCastingSpeed (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModMeleeRangedSpeedPct (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModCombatSpeedPct (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModAttackSpeed (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModMeleeSpeedPct (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModRangedHaste (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModRating (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModRatingPct (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModAttackPower (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModRangedAttackPower (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModAttackPowerPercent (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModRangedAttackPowerPercent (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModDamageDone (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModDamagePercentDone (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModOffhandDamagePercent (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleShieldBlockValue (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleShieldBlockValuePercent (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModPowerCost (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleArenaPreparation (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleNoReagentUseAura (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraDummy (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleChannelDeathItem (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleBindSight (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleForceReaction (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraEmpathy (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModFaction (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleLearnSpell (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleComprehendLanguage (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModAlternativeDefaultLanguage (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraLinked (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraOpenStable (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModFakeInebriation (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraOverrideSpells (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraSetVehicle (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleSetVignette (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandlePreventResurrection (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleMastery (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraForceWeather (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleEnableAltPower (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModSpellCategoryCooldown (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModRecoveryRate (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModRecoveryRateBySpellLabel (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModChargeRecoveryRate (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleShowConfirmationPrompt (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleOverridePetSpecs (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAllowUsingGameobjectsWhileMounted (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandlePlayScene (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleCreateAreaTrigger (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleLinkedSummon (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleSetFFAPvP (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModOverrideZonePVPType (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleBattlegroundPlayerPosition (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleTriggerSpellOnPowerAmount (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleTriggerSpellOnPowerPercent (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleTriggerSpellOnExpire (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleStoreTeleportReturnPoint (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleMountRestrictions (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleCosmeticMounted (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModRequiredMountCapabilityFlags (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleSuppressItemPassiveEffectBySpellLabel (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleForceBreathBar (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandlePeriodicTriggerSpellAuraTick (Unit *target, Unit *caster) const
 
void HandlePeriodicTriggerSpellWithValueAuraTick (Unit *target, Unit *caster) const
 
void HandlePeriodicDamageAurasTick (Unit *target, Unit *caster) const
 
void HandlePeriodicHealthLeechAuraTick (Unit *target, Unit *caster) const
 
void HandlePeriodicHealthFunnelAuraTick (Unit *target, Unit *caster) const
 
void HandlePeriodicHealAurasTick (Unit *target, Unit *caster) const
 
void HandlePeriodicManaLeechAuraTick (Unit *target, Unit *caster) const
 
void HandleObsModPowerAuraTick (Unit *target, Unit *caster) const
 
void HandlePeriodicEnergizeAuraTick (Unit *target, Unit *caster) const
 
void HandlePeriodicPowerBurnAuraTick (Unit *target, Unit *caster) const
 
float CalcPeriodicCritChance (Unit const *caster) const
 
void HandleBreakableCCAuraProc (AuraApplication *aurApp, ProcEventInfo &eventInfo)
 
void HandleProcTriggerSpellAuraProc (AuraApplication *aurApp, ProcEventInfo &eventInfo)
 
void HandleProcTriggerSpellWithValueAuraProc (AuraApplication *aurApp, ProcEventInfo &eventInfo)
 
void HandleProcTriggerDamageAuraProc (AuraApplication *aurApp, ProcEventInfo &eventInfo)
 
void HandleAuraPvpTalents (AuraApplication const *auraApp, uint8 mode, bool apply) const
 
void HandleAuraActAsControlZone (AuraApplication const *aurApp, uint8 mode, bool apply) const
 

Static Public Member Functions

static Optional< SpellEffectValueCalculateEstimatedAmount (Unit const *caster, Unit *target, SpellInfo const *spellInfo, SpellEffectInfo const &spellEffectInfo, SpellEffectValue amount, uint8 stack, AuraEffect const *aurEff)
 
static SpellEffectValue CalculateEstimatedfTotalPeriodicAmount (Unit const *caster, Unit *target, SpellInfo const *spellInfo, SpellEffectInfo const &spellEffectInfo, SpellEffectValue amount, uint8 stack)
 

Private Member Functions

friend Aura::~Aura ()
 
 ~AuraEffect ()
 
 AuraEffect (Aura *base, SpellEffectInfo const &spellEfffectInfo, SpellEffectValue const *baseAmount, Unit *caster)
 
float GetCritChanceFor (Unit const *caster, Unit const *target) const
 

Private Attributes

Aura *const m_base
 
SpellInfo const *const m_spellInfo
 
SpellEffectInfo const & m_effectInfo
 
SpellModifierm_spellmod
 
SpellEffectValue const m_baseAmount
 
SpellEffectValue _amount
 
Optional< SpellEffectValue_estimatedAmount
 
int32 _periodicTimer
 
int32 _period
 
uint32 _ticksDone
 
bool m_canBeRecalculated
 
bool m_isPeriodic
 

Friends

class Unit
 
void Aura::_InitEffects (uint32 effMask, Unit *caster, SpellEffectValue const *baseAmount)
 

Detailed Description

Definition at line 29 of file SpellAuraEffects.h.

Constructor & Destructor Documentation

◆ Aura::~Aura()

AuraEffect::Aura::~Aura ( )
private

◆ ~AuraEffect()

AuraEffect::~AuraEffect ( )
private

Definition at line 749 of file SpellAuraEffects.cpp.

◆ AuraEffect()

AuraEffect::AuraEffect ( Aura base,
SpellEffectInfo const &  spellEfffectInfo,
SpellEffectValue const *  baseAmount,
Unit caster 
)
explicitprivate

Definition at line 736 of file SpellAuraEffects.cpp.

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Member Function Documentation

◆ ApplySpellMod()

void AuraEffect::ApplySpellMod ( Unit target,
bool  apply,
AuraEffect const *  triggeredBy = nullptr 
)

Definition at line 1187 of file SpellAuraEffects.cpp.

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◆ CalcPeriodicCritChance()

float AuraEffect::CalcPeriodicCritChance ( Unit const *  caster) const

Definition at line 6154 of file SpellAuraEffects.cpp.

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◆ CalculateAmount()

SpellEffectValue AuraEffect::CalculateAmount ( Unit caster)

Definition at line 777 of file SpellAuraEffects.cpp.

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◆ CalculateEstimatedAmount() [1/2]

Optional< SpellEffectValue > AuraEffect::CalculateEstimatedAmount ( Unit const *  caster,
SpellEffectValue  amount 
) const

Definition at line 896 of file SpellAuraEffects.cpp.

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◆ CalculateEstimatedAmount() [2/2]

Optional< SpellEffectValue > AuraEffect::CalculateEstimatedAmount ( Unit const *  caster,
Unit target,
SpellInfo const *  spellInfo,
SpellEffectInfo const &  spellEffectInfo,
SpellEffectValue  amount,
uint8  stack,
AuraEffect const *  aurEff 
)
static

Definition at line 877 of file SpellAuraEffects.cpp.

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◆ CalculateEstimatedfTotalPeriodicAmount()

SpellEffectValue AuraEffect::CalculateEstimatedfTotalPeriodicAmount ( Unit const *  caster,
Unit target,
SpellInfo const *  spellInfo,
SpellEffectInfo const &  spellEffectInfo,
SpellEffectValue  amount,
uint8  stack 
)
static

Definition at line 904 of file SpellAuraEffects.cpp.

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◆ CalculatePeriodic()

void AuraEffect::CalculatePeriodic ( Unit caster,
bool  resetPeriodicTimer = true,
bool  load = false 
)

Definition at line 961 of file SpellAuraEffects.cpp.

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◆ CalculateSpellMod()

void AuraEffect::CalculateSpellMod ( )

Definition at line 1035 of file SpellAuraEffects.cpp.

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◆ CanBeRecalculated()

bool AuraEffect::CanBeRecalculated ( ) const
inline

Definition at line 77 of file SpellAuraEffects.h.

◆ ChangeAmount()

void AuraEffect::ChangeAmount ( SpellEffectValue  newAmount,
bool  mark = true,
bool  onStackOrReapply = false,
AuraEffect const *  triggeredBy = nullptr 
)

Definition at line 1091 of file SpellAuraEffects.cpp.

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◆ CheckEffectProc()

bool AuraEffect::CheckEffectProc ( AuraApplication aurApp,
ProcEventInfo eventInfo 
) const

Definition at line 1365 of file SpellAuraEffects.cpp.

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◆ GetAmount()

SpellEffectValue AuraEffect::GetAmount ( ) const
inline

Definition at line 60 of file SpellAuraEffects.h.

◆ GetAmountAsInt()

int32 AuraEffect::GetAmountAsInt ( ) const
inline

Definition at line 59 of file SpellAuraEffects.h.

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◆ GetApplicationList()

template<typename Container >
template TC_GAME_API void AuraEffect::GetApplicationList ( Container &  applicationContainer) const

Definition at line 767 of file SpellAuraEffects.cpp.

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◆ GetAuraType()

AuraType AuraEffect::GetAuraType ( ) const
inline

Definition at line 58 of file SpellAuraEffects.h.

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◆ GetBase()

Aura * AuraEffect::GetBase ( ) const
inline

Definition at line 42 of file SpellAuraEffects.h.

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◆ GetBaseAmount()

SpellEffectValue AuraEffect::GetBaseAmount ( ) const
inline

Definition at line 53 of file SpellAuraEffects.h.

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◆ GetCaster()

Unit * AuraEffect::GetCaster ( ) const
inline

Definition at line 40 of file SpellAuraEffects.h.

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◆ GetCasterGUID()

ObjectGuid AuraEffect::GetCasterGUID ( ) const
inline

Definition at line 41 of file SpellAuraEffects.h.

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◆ GetCritChanceFor()

float AuraEffect::GetCritChanceFor ( Unit const *  caster,
Unit const *  target 
) const
private

Definition at line 1278 of file SpellAuraEffects.cpp.

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◆ GetEffIndex()

SpellEffIndex AuraEffect::GetEffIndex ( ) const
inline

Definition at line 52 of file SpellAuraEffects.h.

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◆ GetEstimatedAmount()

Optional< SpellEffectValue > AuraEffect::GetEstimatedAmount ( ) const
inline

Definition at line 63 of file SpellAuraEffects.h.

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◆ GetId()

uint32 AuraEffect::GetId ( ) const
inline

Definition at line 51 of file SpellAuraEffects.h.

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◆ GetMiscValue()

int32 AuraEffect::GetMiscValue ( ) const
inline

Definition at line 57 of file SpellAuraEffects.h.

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◆ GetMiscValueB()

int32 AuraEffect::GetMiscValueB ( ) const
inline

Definition at line 56 of file SpellAuraEffects.h.

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◆ GetPeriod()

int32 AuraEffect::GetPeriod ( ) const
inline

Definition at line 54 of file SpellAuraEffects.h.

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◆ GetPeriodicTimer()

int32 AuraEffect::GetPeriodicTimer ( ) const
inline

Definition at line 65 of file SpellAuraEffects.h.

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◆ GetRemainingTicks()

uint32 AuraEffect::GetRemainingTicks ( ) const
inline

Definition at line 86 of file SpellAuraEffects.h.

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◆ GetSpellEffectInfo()

SpellEffectInfo const & AuraEffect::GetSpellEffectInfo ( ) const
inline

Definition at line 105 of file SpellAuraEffects.h.

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◆ GetSpellInfo()

SpellInfo const * AuraEffect::GetSpellInfo ( ) const
inline

Definition at line 50 of file SpellAuraEffects.h.

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◆ GetTargetList()

template<typename Container >
template TC_GAME_API void AuraEffect::GetTargetList ( Container &  targetContainer) const

Definition at line 755 of file SpellAuraEffects.cpp.

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◆ GetTickNumber()

uint32 AuraEffect::GetTickNumber ( ) const
inline

Definition at line 85 of file SpellAuraEffects.h.

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◆ GetTotalTicks()

uint32 AuraEffect::GetTotalTicks ( ) const

Definition at line 936 of file SpellAuraEffects.cpp.

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◆ HandleAllowUsingGameobjectsWhileMounted()

void AuraEffect::HandleAllowUsingGameobjectsWhileMounted ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 6370 of file SpellAuraEffects.cpp.

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◆ HandleArenaPreparation()

void AuraEffect::HandleArenaPreparation ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 4826 of file SpellAuraEffects.cpp.

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◆ HandleAuraActAsControlZone()

void AuraEffect::HandleAuraActAsControlZone ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 6674 of file SpellAuraEffects.cpp.

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◆ HandleAuraAllowFlight()

void AuraEffect::HandleAuraAllowFlight ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 2863 of file SpellAuraEffects.cpp.

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◆ HandleAuraAllowTalentSwapping()

void AuraEffect::HandleAuraAllowTalentSwapping ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 2735 of file SpellAuraEffects.cpp.

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◆ HandleAuraCanTurnWhileFalling()

void AuraEffect::HandleAuraCanTurnWhileFalling ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 2971 of file SpellAuraEffects.cpp.

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◆ HandleAuraCloneCaster()

void AuraEffect::HandleAuraCloneCaster ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 2315 of file SpellAuraEffects.cpp.

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◆ HandleAuraControlVehicle()

void AuraEffect::HandleAuraControlVehicle ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Such auras are applied from a caster(=player) to a vehicle. This has been verified using spell #49256

Definition at line 3339 of file SpellAuraEffects.cpp.

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◆ HandleAuraDisableGravity()

void AuraEffect::HandleAuraDisableGravity ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 3226 of file SpellAuraEffects.cpp.

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◆ HandleAuraDummy()

void AuraEffect::HandleAuraDummy ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 4868 of file SpellAuraEffects.cpp.

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◆ HandleAuraEmpathy()

void AuraEffect::HandleAuraEmpathy ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 5237 of file SpellAuraEffects.cpp.

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◆ HandleAuraFeatherFall()

void AuraEffect::HandleAuraFeatherFall ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 2903 of file SpellAuraEffects.cpp.

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◆ HandleAuraForceWeather()

void AuraEffect::HandleAuraForceWeather ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 6249 of file SpellAuraEffects.cpp.

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◆ HandleAuraGhost()

void AuraEffect::HandleAuraGhost ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 1869 of file SpellAuraEffects.cpp.

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◆ HandleAuraHover()

void AuraEffect::HandleAuraHover ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Sets movementflags

Definition at line 2924 of file SpellAuraEffects.cpp.

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◆ HandleAuraIncreaseBaseHealthPercent()

void AuraEffect::HandleAuraIncreaseBaseHealthPercent ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 4227 of file SpellAuraEffects.cpp.

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◆ HandleAuraLinked()

void AuraEffect::HandleAuraLinked ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 5331 of file SpellAuraEffects.cpp.

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◆ HandleAuraModAdvFlyingSpeed()

void AuraEffect::HandleAuraModAdvFlyingSpeed ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 3495 of file SpellAuraEffects.cpp.

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◆ HandleAuraModAttackPower()

void AuraEffect::HandleAuraModAttackPower ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 4652 of file SpellAuraEffects.cpp.

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◆ HandleAuraModAttackPowerPercent()

void AuraEffect::HandleAuraModAttackPowerPercent ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 4675 of file SpellAuraEffects.cpp.

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◆ HandleAuraModBaseResistancePCT()

void AuraEffect::HandleAuraModBaseResistancePCT ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 3665 of file SpellAuraEffects.cpp.

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◆ HandleAuraModBlockPercent()

void AuraEffect::HandleAuraModBlockPercent ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 4403 of file SpellAuraEffects.cpp.

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◆ HandleAuraModCritPct()

void AuraEffect::HandleAuraModCritPct ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 4467 of file SpellAuraEffects.cpp.

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◆ HandleAuraModDecreaseSpeed()

void AuraEffect::HandleAuraModDecreaseSpeed ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 3450 of file SpellAuraEffects.cpp.

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◆ HandleAuraModDisarm()

void AuraEffect::HandleAuraModDisarm ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 2453 of file SpellAuraEffects.cpp.

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◆ HandleAuraModDispelImmunity()

void AuraEffect::HandleAuraModDispelImmunity ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 3636 of file SpellAuraEffects.cpp.

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◆ HandleAuraModDmgImmunity()

void AuraEffect::HandleAuraModDmgImmunity ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 3614 of file SpellAuraEffects.cpp.

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◆ HandleAuraModDodgePercent()

void AuraEffect::HandleAuraModDodgePercent ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 4390 of file SpellAuraEffects.cpp.

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◆ HandleAuraModEffectImmunity()

void AuraEffect::HandleAuraModEffectImmunity ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 3554 of file SpellAuraEffects.cpp.

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◆ HandleAuraModExpertise()

void AuraEffect::HandleAuraModExpertise ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 3939 of file SpellAuraEffects.cpp.

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◆ HandleAuraModFaction()

void AuraEffect::HandleAuraModFaction ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 5259 of file SpellAuraEffects.cpp.

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◆ HandleAuraModFakeInebriation()

void AuraEffect::HandleAuraModFakeInebriation ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 5464 of file SpellAuraEffects.cpp.

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◆ HandleAuraModFixate()

void AuraEffect::HandleAuraModFixate ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 3104 of file SpellAuraEffects.cpp.

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◆ HandleAuraModIncreaseBaseManaPercent()

void AuraEffect::HandleAuraModIncreaseBaseManaPercent ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 4243 of file SpellAuraEffects.cpp.

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◆ HandleAuraModIncreaseEnergy()

void AuraEffect::HandleAuraModIncreaseEnergy ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 4149 of file SpellAuraEffects.cpp.

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◆ HandleAuraModIncreaseEnergyPercent()

void AuraEffect::HandleAuraModIncreaseEnergyPercent ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 4160 of file SpellAuraEffects.cpp.

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◆ HandleAuraModIncreaseFlightSpeed()

void AuraEffect::HandleAuraModIncreaseFlightSpeed ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Update ability to fly

Someone should clean up these hacks and remove it from this function. It doesn't even belong here.

Definition at line 3404 of file SpellAuraEffects.cpp.

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◆ HandleAuraModIncreaseHealth()

void AuraEffect::HandleAuraModIncreaseHealth ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 4113 of file SpellAuraEffects.cpp.

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◆ HandleAuraModIncreaseHealthPercent()

void AuraEffect::HandleAuraModIncreaseHealthPercent ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 4202 of file SpellAuraEffects.cpp.

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◆ HandleAuraModIncreaseMaxHealth()

void AuraEffect::HandleAuraModIncreaseMaxHealth ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 4130 of file SpellAuraEffects.cpp.

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◆ HandleAuraModIncreaseMountedSpeed()

void AuraEffect::HandleAuraModIncreaseMountedSpeed ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 3399 of file SpellAuraEffects.cpp.

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◆ HandleAuraModIncreaseSpeed()

void AuraEffect::HandleAuraModIncreaseSpeed ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 3389 of file SpellAuraEffects.cpp.

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◆ HandleAuraModIncreaseSwimSpeed()

void AuraEffect::HandleAuraModIncreaseSwimSpeed ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 3440 of file SpellAuraEffects.cpp.

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◆ HandleAuraModMaxPower()

void AuraEffect::HandleAuraModMaxPower ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 4050 of file SpellAuraEffects.cpp.

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◆ HandleAuraModMaxPowerPct()

void AuraEffect::HandleAuraModMaxPowerPct ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 4303 of file SpellAuraEffects.cpp.

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◆ HandleAuraModMinimumSpeedRate()

void AuraEffect::HandleAuraModMinimumSpeedRate ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 3477 of file SpellAuraEffects.cpp.

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◆ HandleAuraModNoActions()

void AuraEffect::HandleAuraModNoActions ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 2609 of file SpellAuraEffects.cpp.

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◆ HandleAuraModOverridePowerDisplay()

void AuraEffect::HandleAuraModOverridePowerDisplay ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 4281 of file SpellAuraEffects.cpp.

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◆ HandleAuraModPacify()

void AuraEffect::HandleAuraModPacify ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 2560 of file SpellAuraEffects.cpp.

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◆ HandleAuraModPacifyAndSilence()

void AuraEffect::HandleAuraModPacifyAndSilence ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

@workaround

Definition at line 2583 of file SpellAuraEffects.cpp.

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◆ HandleAuraModParryPercent()

void AuraEffect::HandleAuraModParryPercent ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 4377 of file SpellAuraEffects.cpp.

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◆ HandleAuraModPowerDisplay()

void AuraEffect::HandleAuraModPowerDisplay ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 4267 of file SpellAuraEffects.cpp.

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◆ HandleAuraModRangedAttackPower()

void AuraEffect::HandleAuraModRangedAttackPower ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 4662 of file SpellAuraEffects.cpp.

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◆ HandleAuraModRangedAttackPowerPercent()

void AuraEffect::HandleAuraModRangedAttackPowerPercent ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 4692 of file SpellAuraEffects.cpp.

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◆ HandleAuraModRangedHaste()

void AuraEffect::HandleAuraModRangedHaste ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

ToDo: Haste auras with the same handler CAN'T stack together

Definition at line 4602 of file SpellAuraEffects.cpp.

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◆ HandleAuraModRegenInterrupt()

void AuraEffect::HandleAuraModRegenInterrupt ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 4416 of file SpellAuraEffects.cpp.

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◆ HandleAuraModResistance()

void AuraEffect::HandleAuraModResistance ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 3653 of file SpellAuraEffects.cpp.

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◆ HandleAuraModRoot()

void AuraEffect::HandleAuraModRoot ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 3159 of file SpellAuraEffects.cpp.

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◆ HandleAuraModRootAndDisableGravity()

void AuraEffect::HandleAuraModRootAndDisableGravity ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 3199 of file SpellAuraEffects.cpp.

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◆ HandleAuraModScale()

void AuraEffect::HandleAuraModScale ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 2307 of file SpellAuraEffects.cpp.

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◆ HandleAuraModSchoolImmunity()

void AuraEffect::HandleAuraModSchoolImmunity ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 3581 of file SpellAuraEffects.cpp.

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◆ HandleAuraModShapeshift()

void AuraEffect::HandleAuraModShapeshift ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 1943 of file SpellAuraEffects.cpp.

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◆ HandleAuraModSilence()

void AuraEffect::HandleAuraModSilence ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 2533 of file SpellAuraEffects.cpp.

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◆ HandleAuraModSkill()

void AuraEffect::HandleAuraModSkill ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 2717 of file SpellAuraEffects.cpp.

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◆ HandleAuraModStalked()

void AuraEffect::HandleAuraModStalked ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 2673 of file SpellAuraEffects.cpp.

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◆ HandleAuraModStat()

void AuraEffect::HandleAuraModStat ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 3771 of file SpellAuraEffects.cpp.

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◆ HandleAuraModStateImmunity()

void AuraEffect::HandleAuraModStateImmunity ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 3572 of file SpellAuraEffects.cpp.

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◆ HandleAuraModStun()

void AuraEffect::HandleAuraModStun ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 3147 of file SpellAuraEffects.cpp.

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◆ HandleAuraModStunAndDisableGravity()

void AuraEffect::HandleAuraModStunAndDisableGravity ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 3211 of file SpellAuraEffects.cpp.

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◆ HandleAuraModTotalThreat()

void AuraEffect::HandleAuraModTotalThreat ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 3062 of file SpellAuraEffects.cpp.

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◆ HandleAuraModUseNormalSpeed()

void AuraEffect::HandleAuraModUseNormalSpeed ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 3465 of file SpellAuraEffects.cpp.

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◆ HandleAuraModWeaponCritPercent()

void AuraEffect::HandleAuraModWeaponCritPercent ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 4429 of file SpellAuraEffects.cpp.

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◆ HandleAuraMounted()

void AuraEffect::HandleAuraMounted ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 2754 of file SpellAuraEffects.cpp.

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◆ HandleAuraOpenStable()

void AuraEffect::HandleAuraOpenStable ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 5448 of file SpellAuraEffects.cpp.

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◆ HandleAuraOverrideSpells()

void AuraEffect::HandleAuraOverrideSpells ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 5502 of file SpellAuraEffects.cpp.

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◆ HandleAuraPvpTalents()

void AuraEffect::HandleAuraPvpTalents ( AuraApplication const *  auraApp,
uint8  mode,
bool  apply 
) const

Definition at line 6427 of file SpellAuraEffects.cpp.

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◆ HandleAuraSetVehicle()

void AuraEffect::HandleAuraSetVehicle ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 5532 of file SpellAuraEffects.cpp.

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◆ HandleAuraTrackCreatures()

void AuraEffect::HandleAuraTrackCreatures ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 2637 of file SpellAuraEffects.cpp.

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◆ HandleAuraTrackStealthed()

void AuraEffect::HandleAuraTrackStealthed ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 2652 of file SpellAuraEffects.cpp.

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◆ HandleAuraTransform()

void AuraEffect::HandleAuraTransform ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 2088 of file SpellAuraEffects.cpp.

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◆ HandleAuraUntrackable()

void AuraEffect::HandleAuraUntrackable ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 2695 of file SpellAuraEffects.cpp.

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◆ HandleAuraWaterWalk()

void AuraEffect::HandleAuraWaterWalk ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 2886 of file SpellAuraEffects.cpp.

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◆ HandleBattlegroundPlayerPosition()

void AuraEffect::HandleBattlegroundPlayerPosition ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 6525 of file SpellAuraEffects.cpp.

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◆ HandleBindSight()

void AuraEffect::HandleBindSight ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 5201 of file SpellAuraEffects.cpp.

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◆ HandleBreakableCCAuraProc()

void AuraEffect::HandleBreakableCCAuraProc ( AuraApplication aurApp,
ProcEventInfo eventInfo 
)

Definition at line 6167 of file SpellAuraEffects.cpp.

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◆ HandleChannelDeathItem()

void AuraEffect::HandleChannelDeathItem ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 5151 of file SpellAuraEffects.cpp.

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◆ HandleCharmConvert()

void AuraEffect::HandleCharmConvert ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 3320 of file SpellAuraEffects.cpp.

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◆ HandleComprehendLanguage()

void AuraEffect::HandleComprehendLanguage ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 5295 of file SpellAuraEffects.cpp.

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◆ HandleConvertCritToParry()

void AuraEffect::HandleConvertCritToParry ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 4062 of file SpellAuraEffects.cpp.

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◆ HandleCosmeticMounted()

void AuraEffect::HandleCosmeticMounted ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 6609 of file SpellAuraEffects.cpp.

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◆ HandleCreateAreaTrigger()

void AuraEffect::HandleCreateAreaTrigger ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 6407 of file SpellAuraEffects.cpp.

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◆ HandleDetectAmore()

void AuraEffect::HandleDetectAmore ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 1809 of file SpellAuraEffects.cpp.

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◆ HandleDisableInertia()

void AuraEffect::HandleDisableInertia ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 3016 of file SpellAuraEffects.cpp.

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◆ HandleEffect() [1/2]

void AuraEffect::HandleEffect ( AuraApplication aurApp,
uint8  mode,
bool  apply,
AuraEffect const *  triggeredBy = nullptr 
)

Definition at line 1134 of file SpellAuraEffects.cpp.

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◆ HandleEffect() [2/2]

void AuraEffect::HandleEffect ( Unit target,
uint8  mode,
bool  apply,
AuraEffect const *  triggeredBy = nullptr 
)

Definition at line 1180 of file SpellAuraEffects.cpp.

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◆ HandleEnableAltPower()

void AuraEffect::HandleEnableAltPower ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 6265 of file SpellAuraEffects.cpp.

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◆ HandleFeignDeath()

void AuraEffect::HandleFeignDeath ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 2344 of file SpellAuraEffects.cpp.

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◆ HandleForceBreathBar()

void AuraEffect::HandleForceBreathBar ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 6662 of file SpellAuraEffects.cpp.

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◆ HandleForceMoveForward()

void AuraEffect::HandleForceMoveForward ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 2953 of file SpellAuraEffects.cpp.

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◆ HandleForceReaction()

void AuraEffect::HandleForceReaction ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 5216 of file SpellAuraEffects.cpp.

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◆ HandleIgnoreMovementForces()

void AuraEffect::HandleIgnoreMovementForces ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 2999 of file SpellAuraEffects.cpp.

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◆ HandleLearnSpell()

void AuraEffect::HandleLearnSpell ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 5280 of file SpellAuraEffects.cpp.

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◆ HandleLinkedSummon()

void AuraEffect::HandleLinkedSummon ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 6441 of file SpellAuraEffects.cpp.

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◆ HandleMastery()

void AuraEffect::HandleMastery ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 5588 of file SpellAuraEffects.cpp.

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◆ HandleModAdvFlying()

void AuraEffect::HandleModAdvFlying ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 2988 of file SpellAuraEffects.cpp.

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◆ HandleModAlternativeDefaultLanguage()

void AuraEffect::HandleModAlternativeDefaultLanguage ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 5313 of file SpellAuraEffects.cpp.

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◆ HandleModArmorPctFromStat()

void AuraEffect::HandleModArmorPctFromStat ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 3954 of file SpellAuraEffects.cpp.

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◆ HandleModAttackSpeed()

void AuraEffect::HandleModAttackSpeed ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 4571 of file SpellAuraEffects.cpp.

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◆ HandleModBaseResistance()

void AuraEffect::HandleModBaseResistance ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 3725 of file SpellAuraEffects.cpp.

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◆ HandleModBonusArmor()

void AuraEffect::HandleModBonusArmor ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 3967 of file SpellAuraEffects.cpp.

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◆ HandleModBonusArmorPercent()

void AuraEffect::HandleModBonusArmorPercent ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 3975 of file SpellAuraEffects.cpp.

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◆ HandleModCastingSpeed()

void AuraEffect::HandleModCastingSpeed ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 4490 of file SpellAuraEffects.cpp.

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◆ HandleModChargeRecoveryRate()

void AuraEffect::HandleModChargeRecoveryRate ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 6323 of file SpellAuraEffects.cpp.

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◆ HandleModCharm()

void AuraEffect::HandleModCharm ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 3305 of file SpellAuraEffects.cpp.

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◆ HandleModCombatSpeedPct()

void AuraEffect::HandleModCombatSpeedPct ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 4548 of file SpellAuraEffects.cpp.

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◆ HandleModConfuse()

void AuraEffect::HandleModConfuse ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 3125 of file SpellAuraEffects.cpp.

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◆ HandleModDamageDone()

void AuraEffect::HandleModDamageDone ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 4715 of file SpellAuraEffects.cpp.

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◆ HandleModDamagePercentDone()

void AuraEffect::HandleModDamagePercentDone ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 4743 of file SpellAuraEffects.cpp.

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◆ HandleModDetaunt()

void AuraEffect::HandleModDetaunt ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 3090 of file SpellAuraEffects.cpp.

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◆ HandleModFear()

void AuraEffect::HandleModFear ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 3137 of file SpellAuraEffects.cpp.

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◆ HandleModHealingDone()

void AuraEffect::HandleModHealingDone ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 3873 of file SpellAuraEffects.cpp.

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◆ HandleModHealingDonePct()

void AuraEffect::HandleModHealingDonePct ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 3887 of file SpellAuraEffects.cpp.

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◆ HandleModInvisibility()

void AuraEffect::HandleModInvisibility ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 1673 of file SpellAuraEffects.cpp.

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◆ HandleModInvisibilityDetect()

void AuraEffect::HandleModInvisibilityDetect ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 1647 of file SpellAuraEffects.cpp.

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◆ HandleModManaCostPct()

void AuraEffect::HandleModManaCostPct ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 4259 of file SpellAuraEffects.cpp.

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◆ HandleModManaRegenPct()

void AuraEffect::HandleModManaRegenPct ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 4100 of file SpellAuraEffects.cpp.

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◆ HandleModMechanicImmunity()

void AuraEffect::HandleModMechanicImmunity ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 3545 of file SpellAuraEffects.cpp.

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◆ HandleModMechanicImmunityMask()

void AuraEffect::HandleModMechanicImmunityMask ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 3536 of file SpellAuraEffects.cpp.

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◆ HandleModMeleeRangedSpeedPct()

void AuraEffect::HandleModMeleeRangedSpeedPct ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

ToDo: Haste auras with the same handler CAN'T stack together

Definition at line 4535 of file SpellAuraEffects.cpp.

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◆ HandleModMeleeSpeedPct()

void AuraEffect::HandleModMeleeSpeedPct ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

ToDo: Haste auras with the same handler CAN'T stack together

Definition at line 4582 of file SpellAuraEffects.cpp.

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◆ HandleModMovementForceMagnitude()

void AuraEffect::HandleModMovementForceMagnitude ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 3487 of file SpellAuraEffects.cpp.

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◆ HandleModOffhandDamagePercent()

void AuraEffect::HandleModOffhandDamagePercent ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 4768 of file SpellAuraEffects.cpp.

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◆ HandleModOverrideZonePVPType()

void AuraEffect::HandleModOverrideZonePVPType ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 6505 of file SpellAuraEffects.cpp.

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◆ HandleModPercentStat()

void AuraEffect::HandleModPercentStat ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 3806 of file SpellAuraEffects.cpp.

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◆ HandleModPossess()

void AuraEffect::HandleModPossess ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 3240 of file SpellAuraEffects.cpp.

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◆ HandleModPossessPet()

void AuraEffect::HandleModPossessPet ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 3262 of file SpellAuraEffects.cpp.

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◆ HandleModPowerCost()

void AuraEffect::HandleModPowerCost ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 4810 of file SpellAuraEffects.cpp.

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◆ HandleModPowerRegen()

void AuraEffect::HandleModPowerRegen ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 4077 of file SpellAuraEffects.cpp.

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◆ HandleModPowerRegenPCT()

void AuraEffect::HandleModPowerRegenPCT ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 4095 of file SpellAuraEffects.cpp.

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◆ HandleModRating()

void AuraEffect::HandleModRating ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 4617 of file SpellAuraEffects.cpp.

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◆ HandleModRatingPct()

void AuraEffect::HandleModRatingPct ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 4632 of file SpellAuraEffects.cpp.

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◆ HandleModRecoveryRate()

void AuraEffect::HandleModRecoveryRate ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 6296 of file SpellAuraEffects.cpp.

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◆ HandleModRecoveryRateBySpellLabel()

void AuraEffect::HandleModRecoveryRateBySpellLabel ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 6309 of file SpellAuraEffects.cpp.

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◆ HandleModRequiredMountCapabilityFlags()

void AuraEffect::HandleModRequiredMountCapabilityFlags ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 6626 of file SpellAuraEffects.cpp.

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◆ HandleModResistancePercent()

void AuraEffect::HandleModResistancePercent ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 3705 of file SpellAuraEffects.cpp.

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◆ HandleModSpellCategoryCooldown()

void AuraEffect::HandleModSpellCategoryCooldown ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 6281 of file SpellAuraEffects.cpp.

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◆ HandleModSpellCritChance()

void AuraEffect::HandleModSpellCritChance ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 4454 of file SpellAuraEffects.cpp.

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◆ HandleModSpellDamagePercentFromStat()

void AuraEffect::HandleModSpellDamagePercentFromStat ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 3843 of file SpellAuraEffects.cpp.

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◆ HandleModSpellHealingPercentFromStat()

void AuraEffect::HandleModSpellHealingPercentFromStat ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 3859 of file SpellAuraEffects.cpp.

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◆ HandleModSpellHitChance()

void AuraEffect::HandleModSpellHitChance ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 4441 of file SpellAuraEffects.cpp.

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◆ HandleModStatBonusPercent()

void AuraEffect::HandleModStatBonusPercent ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 3983 of file SpellAuraEffects.cpp.

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◆ HandleModStealth()

void AuraEffect::HandleModStealth ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 1749 of file SpellAuraEffects.cpp.

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◆ HandleModStealthDetect()

void AuraEffect::HandleModStealthDetect ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 1723 of file SpellAuraEffects.cpp.

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◆ HandleModStealthLevel()

void AuraEffect::HandleModStealthLevel ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 1791 of file SpellAuraEffects.cpp.

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◆ HandleModTargetResistance()

void AuraEffect::HandleModTargetResistance ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 3747 of file SpellAuraEffects.cpp.

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◆ HandleModTaunt()

void AuraEffect::HandleModTaunt ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 3077 of file SpellAuraEffects.cpp.

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◆ HandleModThreat()

void AuraEffect::HandleModThreat ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 3054 of file SpellAuraEffects.cpp.

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◆ HandleModTotalPercentStat()

void AuraEffect::HandleModTotalPercentStat ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const
  1. player just died but did not release (in this case health == 0)
  2. player is corpse running (ie ghost) (in this case health == 1)

Definition at line 3896 of file SpellAuraEffects.cpp.

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◆ HandleModUnattackable()

void AuraEffect::HandleModUnattackable ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 2423 of file SpellAuraEffects.cpp.

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◆ HandleModVersatilityByPct()

void AuraEffect::HandleModVersatilityByPct ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 4037 of file SpellAuraEffects.cpp.

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◆ HandleMountRestrictions()

void AuraEffect::HandleMountRestrictions ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 6601 of file SpellAuraEffects.cpp.

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◆ HandleNoImmediateEffect()

void AuraEffect::HandleNoImmediateEffect ( AuraApplication const *  ,
uint8  ,
bool   
) const
inline

Definition at line 143 of file SpellAuraEffects.h.

◆ HandleNoReagentUseAura()

void AuraEffect::HandleNoReagentUseAura ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 4846 of file SpellAuraEffects.cpp.

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◆ HandleNULL()

void AuraEffect::HandleNULL ( AuraApplication const *  ,
uint8  ,
bool   
) const
inline

Definition at line 135 of file SpellAuraEffects.h.

◆ HandleObsModPowerAuraTick()

void AuraEffect::HandleObsModPowerAuraTick ( Unit target,
Unit caster 
) const

Definition at line 6032 of file SpellAuraEffects.cpp.

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◆ HandleOverrideAttackPowerBySpellPower()

void AuraEffect::HandleOverrideAttackPowerBySpellPower ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 4023 of file SpellAuraEffects.cpp.

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◆ HandleOverridePetSpecs()

void AuraEffect::HandleOverridePetSpecs ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 6347 of file SpellAuraEffects.cpp.

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◆ HandleOverrideSpellPowerByAttackPower()

void AuraEffect::HandleOverrideSpellPowerByAttackPower ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 4010 of file SpellAuraEffects.cpp.

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◆ HandlePeriodicDamageAurasTick()

void AuraEffect::HandlePeriodicDamageAurasTick ( Unit target,
Unit caster 
) const

Definition at line 5649 of file SpellAuraEffects.cpp.

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◆ HandlePeriodicEnergizeAuraTick()

void AuraEffect::HandlePeriodicEnergizeAuraTick ( Unit target,
Unit caster 
) const

Definition at line 6075 of file SpellAuraEffects.cpp.

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◆ HandlePeriodicHealAurasTick()

void AuraEffect::HandlePeriodicHealAurasTick ( Unit target,
Unit caster 
) const

Definition at line 5915 of file SpellAuraEffects.cpp.

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◆ HandlePeriodicHealthFunnelAuraTick()

void AuraEffect::HandlePeriodicHealthFunnelAuraTick ( Unit target,
Unit caster 
) const

Definition at line 5885 of file SpellAuraEffects.cpp.

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◆ HandlePeriodicHealthLeechAuraTick()

void AuraEffect::HandlePeriodicHealthLeechAuraTick ( Unit target,
Unit caster 
) const

Definition at line 5784 of file SpellAuraEffects.cpp.

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◆ HandlePeriodicManaLeechAuraTick()

void AuraEffect::HandlePeriodicManaLeechAuraTick ( Unit target,
Unit caster 
) const

Definition at line 5973 of file SpellAuraEffects.cpp.

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◆ HandlePeriodicPowerBurnAuraTick()

void AuraEffect::HandlePeriodicPowerBurnAuraTick ( Unit target,
Unit caster 
) const

Definition at line 6106 of file SpellAuraEffects.cpp.

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◆ HandlePeriodicTriggerSpellAuraTick()

void AuraEffect::HandlePeriodicTriggerSpellAuraTick ( Unit target,
Unit caster 
) const

Definition at line 5600 of file SpellAuraEffects.cpp.

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◆ HandlePeriodicTriggerSpellWithValueAuraTick()

void AuraEffect::HandlePeriodicTriggerSpellWithValueAuraTick ( Unit target,
Unit caster 
) const

Definition at line 5624 of file SpellAuraEffects.cpp.

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◆ HandlePhase()

void AuraEffect::HandlePhase ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 1895 of file SpellAuraEffects.cpp.

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◆ HandlePhaseAlwaysVisible()

void AuraEffect::HandlePhaseAlwaysVisible ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 1921 of file SpellAuraEffects.cpp.

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◆ HandlePhaseGroup()

void AuraEffect::HandlePhaseGroup ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 1908 of file SpellAuraEffects.cpp.

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◆ HandlePlayScene()

void AuraEffect::HandlePlayScene ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 6385 of file SpellAuraEffects.cpp.

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◆ HandlePreventFleeing()

void AuraEffect::HandlePreventFleeing ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

TODO: find a way to cancel fleeing for assistance. Currently this will only stop creatures fleeing due to low health that could not find nearby allies to flee towards.

Definition at line 3169 of file SpellAuraEffects.cpp.

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◆ HandlePreventResurrection()

void AuraEffect::HandlePreventResurrection ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 5573 of file SpellAuraEffects.cpp.

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◆ HandleProc()

void AuraEffect::HandleProc ( AuraApplication aurApp,
ProcEventInfo eventInfo 
)

Definition at line 1460 of file SpellAuraEffects.cpp.

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◆ HandleProcTriggerDamageAuraProc()

void AuraEffect::HandleProcTriggerDamageAuraProc ( AuraApplication aurApp,
ProcEventInfo eventInfo 
)

Definition at line 6229 of file SpellAuraEffects.cpp.

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◆ HandleProcTriggerSpellAuraProc()

void AuraEffect::HandleProcTriggerSpellAuraProc ( AuraApplication aurApp,
ProcEventInfo eventInfo 
)

Definition at line 6177 of file SpellAuraEffects.cpp.

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◆ HandleProcTriggerSpellWithValueAuraProc()

void AuraEffect::HandleProcTriggerSpellWithValueAuraProc ( AuraApplication aurApp,
ProcEventInfo eventInfo 
)

Definition at line 6202 of file SpellAuraEffects.cpp.

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◆ HandleSetCantSwim()

void AuraEffect::HandleSetCantSwim ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 3033 of file SpellAuraEffects.cpp.

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◆ HandleSetFFAPvP()

void AuraEffect::HandleSetFFAPvP ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 6493 of file SpellAuraEffects.cpp.

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◆ HandleSetVignette()

void AuraEffect::HandleSetVignette ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 5565 of file SpellAuraEffects.cpp.

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◆ HandleShapeshiftBoosts()

void AuraEffect::HandleShapeshiftBoosts ( Unit target,
bool  apply 
) const

Definition at line 1495 of file SpellAuraEffects.cpp.

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◆ HandleShieldBlockValue()

void AuraEffect::HandleShieldBlockValue ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 4779 of file SpellAuraEffects.cpp.

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◆ HandleShieldBlockValuePercent()

void AuraEffect::HandleShieldBlockValuePercent ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 4788 of file SpellAuraEffects.cpp.

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◆ HandleShowConfirmationPrompt()

void AuraEffect::HandleShowConfirmationPrompt ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 6332 of file SpellAuraEffects.cpp.

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◆ HandleSpiritOfRedemption()

void AuraEffect::HandleSpiritOfRedemption ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 1843 of file SpellAuraEffects.cpp.

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◆ HandleStoreTeleportReturnPoint()

void AuraEffect::HandleStoreTeleportReturnPoint ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 6586 of file SpellAuraEffects.cpp.

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◆ HandleSuppressItemPassiveEffectBySpellLabel()

void AuraEffect::HandleSuppressItemPassiveEffectBySpellLabel ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 6647 of file SpellAuraEffects.cpp.

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◆ HandleTriggerSpellOnExpire()

void AuraEffect::HandleTriggerSpellOnExpire ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 5429 of file SpellAuraEffects.cpp.

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◆ HandleTriggerSpellOnHealthPercent()

void AuraEffect::HandleTriggerSpellOnHealthPercent ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 4347 of file SpellAuraEffects.cpp.

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◆ HandleTriggerSpellOnPowerAmount()

void AuraEffect::HandleTriggerSpellOnPowerAmount ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 5401 of file SpellAuraEffects.cpp.

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◆ HandleTriggerSpellOnPowerPercent()

void AuraEffect::HandleTriggerSpellOnPowerPercent ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 5369 of file SpellAuraEffects.cpp.

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◆ HandleUnused()

void AuraEffect::HandleUnused ( AuraApplication const *  ,
uint8  ,
bool   
) const
inline

Definition at line 139 of file SpellAuraEffects.h.

◆ HandleWaterBreathing()

void AuraEffect::HandleWaterBreathing ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 2941 of file SpellAuraEffects.cpp.

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◆ HasSpellClassMask()

bool AuraEffect::HasSpellClassMask ( ) const
inline

Definition at line 94 of file SpellAuraEffects.h.

◆ IsAffectingSpell()

bool AuraEffect::IsAffectingSpell ( SpellInfo const *  spell) const

Definition at line 1283 of file SpellAuraEffects.cpp.

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◆ IsAreaAuraEffect()

bool AuraEffect::IsAreaAuraEffect ( ) const

Definition at line 5779 of file SpellAuraEffects.cpp.

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◆ IsEffect() [1/2]

bool AuraEffect::IsEffect ( ) const
inline

Definition at line 107 of file SpellAuraEffects.h.

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◆ IsEffect() [2/2]

bool AuraEffect::IsEffect ( SpellEffectName  effectName) const
inline

Definition at line 108 of file SpellAuraEffects.h.

◆ IsPeriodic()

bool AuraEffect::IsPeriodic ( ) const
inline

Definition at line 91 of file SpellAuraEffects.h.

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◆ PeriodicTick()

void AuraEffect::PeriodicTick ( AuraApplication aurApp,
Unit caster 
) const

Definition at line 1301 of file SpellAuraEffects.cpp.

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◆ RecalculateAmount() [1/2]

void AuraEffect::RecalculateAmount ( AuraEffect const *  triggeredBy = nullptr)
inline

Definition at line 75 of file SpellAuraEffects.h.

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◆ RecalculateAmount() [2/2]

void AuraEffect::RecalculateAmount ( Unit caster,
AuraEffect const *  triggeredBy = nullptr 
)
inline

Definition at line 76 of file SpellAuraEffects.h.

◆ ResetPeriodic()

void AuraEffect::ResetPeriodic ( bool  resetPeriodicTimer = false)

Definition at line 949 of file SpellAuraEffects.cpp.

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◆ ResetTicks()

void AuraEffect::ResetTicks ( )
inline

Definition at line 89 of file SpellAuraEffects.h.

◆ SendTickImmune()

void AuraEffect::SendTickImmune ( Unit target,
Unit caster 
) const

Definition at line 1295 of file SpellAuraEffects.cpp.

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◆ SetAmount()

void AuraEffect::SetAmount ( SpellEffectValue  amount)
inline

Definition at line 61 of file SpellAuraEffects.h.

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◆ SetCanBeRecalculated()

void AuraEffect::SetCanBeRecalculated ( bool  val)
inline

Definition at line 78 of file SpellAuraEffects.h.

◆ SetPeriodic()

void AuraEffect::SetPeriodic ( bool  isPeriodic)
inline

Definition at line 92 of file SpellAuraEffects.h.

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◆ SetPeriodicTimer()

void AuraEffect::SetPeriodicTimer ( int32  periodicTimer)
inline

Definition at line 66 of file SpellAuraEffects.h.

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◆ Update()

void AuraEffect::Update ( uint32  diff,
Unit caster 
)

Definition at line 1250 of file SpellAuraEffects.cpp.

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Friends And Related Symbol Documentation

◆ Aura::_InitEffects

void Aura::_InitEffects ( uint32  effMask,
Unit caster,
SpellEffectValue const *  baseAmount 
)
friend

◆ Unit

friend class Unit
friend

Definition at line 33 of file SpellAuraEffects.h.

Member Data Documentation

◆ _amount

SpellEffectValue AuraEffect::_amount
private

Definition at line 120 of file SpellAuraEffects.h.

◆ _estimatedAmount

Optional<SpellEffectValue> AuraEffect::_estimatedAmount
private

Definition at line 121 of file SpellAuraEffects.h.

◆ _period

int32 AuraEffect::_period
private

Definition at line 125 of file SpellAuraEffects.h.

◆ _periodicTimer

int32 AuraEffect::_periodicTimer
private

Definition at line 124 of file SpellAuraEffects.h.

◆ _ticksDone

uint32 AuraEffect::_ticksDone
private

Definition at line 126 of file SpellAuraEffects.h.

◆ m_base

Aura* const AuraEffect::m_base
private

Definition at line 112 of file SpellAuraEffects.h.

◆ m_baseAmount

SpellEffectValue const AuraEffect::m_baseAmount
private

Definition at line 119 of file SpellAuraEffects.h.

◆ m_canBeRecalculated

bool AuraEffect::m_canBeRecalculated
private

Definition at line 128 of file SpellAuraEffects.h.

◆ m_effectInfo

SpellEffectInfo const& AuraEffect::m_effectInfo
private

Definition at line 115 of file SpellAuraEffects.h.

◆ m_isPeriodic

bool AuraEffect::m_isPeriodic
private

Definition at line 129 of file SpellAuraEffects.h.

◆ m_spellInfo

SpellInfo const* const AuraEffect::m_spellInfo
private

Definition at line 114 of file SpellAuraEffects.h.

◆ m_spellmod

SpellModifier* AuraEffect::m_spellmod
private

Definition at line 117 of file SpellAuraEffects.h.


The documentation for this class was generated from the following files: