TrinityCore
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UF::HousingFixtureData Member List

This is the complete list of members for UF::HousingFixtureData, including all inherited members.

_changesMaskUF::HasChangesMask< 11 >protected
AttachParentGUIDUF::HousingFixtureData
Base typedefUF::HasChangesMask< 11 >
ClearChanged(UpdateField< T, BlockBit, Bit >(Derived::*))UF::HasChangesMask< 11 >inline
ClearChanged(UpdateFieldArray< T, Size, Bit, FirstElementBit >(Derived::*), uint32 index)UF::HasChangesMask< 11 >inline
ClearChanged(DynamicUpdateField< T, BlockBit, Bit >(Derived::*))UF::HasChangesMask< 11 >inline
ClearChanged(MapUpdateField< K, V, BlockBit, Bit >(Derived::*))UF::HasChangesMask< 11 >inline
ClearChanged(SetUpdateField< T, BlockBit, Bit >(Derived::*))UF::HasChangesMask< 11 >inline
ClearChanged(OptionalUpdateField< T, BlockBit, Bit >(Derived::*))UF::HasChangesMask< 11 >inline
ClearChanged(VariantUpdateField< BlockBit, Bit, Types... >(Derived::*))UF::HasChangesMask< 11 >inline
ClearChangesMask()UF::HousingFixtureData
HasChangesMask< 11 >::ClearChangesMask(UpdateFieldBase< T > &field)UF::HasChangesMask< 11 >inlineprotectedstatic
HasChangesMask< 11 >::ClearChangesMask(UpdateFieldArrayBase< T, Size > &field)UF::HasChangesMask< 11 >inlineprotectedstatic
HasChangesMask< 11 >::ClearChangesMask(DynamicUpdateFieldBase< T > &field)UF::HasChangesMask< 11 >inlineprotectedstatic
HasChangesMask< 11 >::ClearChangesMask(MapUpdateFieldBase< K, V > &field)UF::HasChangesMask< 11 >inlineprotectedstatic
HasChangesMask< 11 >::ClearChangesMask(SetUpdateFieldBase< T > &field)UF::HasChangesMask< 11 >inlineprotectedstatic
HasChangesMask< 11 >::ClearChangesMask(OptionalUpdateFieldBase< T > &field)UF::HasChangesMask< 11 >inlineprotectedstatic
HasChangesMask< 11 >::ClearChangesMask(VariantUpdateFieldBase< Types... > &field)UF::HasChangesMask< 11 >inlineprotectedstatic
ExteriorComponentHookIDUF::HousingFixtureData
ExteriorComponentIDUF::HousingFixtureData
ExteriorComponentTypeUF::HousingFixtureData
Field_59UF::HousingFixtureData
GameObjectGUIDUF::HousingFixtureData
GetChangesMask() constUF::HasChangesMask< 11 >inline
GuidUF::HousingFixtureData
HouseExteriorWmoDataIDUF::HousingFixtureData
HouseGUIDUF::HousingFixtureData
MarkChanged(UpdateField< T, BlockBit, Bit >(Derived::*))UF::HasChangesMask< 11 >inline
MarkChanged(UpdateFieldArray< T, Size, Bit, FirstElementBit >(Derived::*), uint32 index)UF::HasChangesMask< 11 >inline
MarkChanged(DynamicUpdateField< T, BlockBit, Bit >(Derived::*))UF::HasChangesMask< 11 >inline
MarkChanged(MapUpdateField< K, V, BlockBit, Bit >(Derived::*))UF::HasChangesMask< 11 >inline
MarkChanged(SetUpdateField< T, BlockBit, Bit >(Derived::*))UF::HasChangesMask< 11 >inline
MarkChanged(OptionalUpdateField< T, BlockBit, Bit >(Derived::*))UF::HasChangesMask< 11 >inline
MarkChanged(VariantUpdateField< BlockBit, Bit, Types... >(Derived::*))UF::HasChangesMask< 11 >inline
Mask typedefUF::HasChangesMask< 11 >
OwnerObject typedefUF::HousingFixtureData
SizeUF::HousingFixtureData
WriteCreate(EnumFlag< UpdateFieldFlag > fieldVisibilityFlags, ByteBuffer &data, Player const *receiver, Object const *owner) constUF::HousingFixtureData
WriteUpdate(EnumFlag< UpdateFieldFlag > fieldVisibilityFlags, ByteBuffer &data, Player const *receiver, Object const *owner) constUF::HousingFixtureData
WriteUpdate(Mask const &changesMask, ByteBuffer &data, Player const *receiver, Object const *owner, bool ignoreNestedChangesMask) constUF::HousingFixtureData