TrinityCore
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UF::HousingFixtureData Struct Reference

#include <UpdateFields.h>

+ Inheritance diagram for UF::HousingFixtureData:

Public Types

using OwnerObject = Object
 
- Public Types inherited from UF::HasChangesMask< 11 >
using Base = HasChangesMask< Bits >
 
using Mask = UpdateMask< Bits >
 

Public Member Functions

void WriteCreate (EnumFlag< UpdateFieldFlag > fieldVisibilityFlags, ByteBuffer &data, Player const *receiver, Object const *owner) const
 
void WriteUpdate (EnumFlag< UpdateFieldFlag > fieldVisibilityFlags, ByteBuffer &data, Player const *receiver, Object const *owner) const
 
void WriteUpdate (Mask const &changesMask, ByteBuffer &data, Player const *receiver, Object const *owner, bool ignoreNestedChangesMask) const
 
void ClearChangesMask ()
 
- Public Member Functions inherited from UF::HasChangesMask< 11 >
void MarkChanged (UpdateField< T, BlockBit, Bit >(Derived::*))
 
void MarkChanged (UpdateFieldArray< T, Size, Bit, FirstElementBit >(Derived::*), uint32 index)
 
void MarkChanged (DynamicUpdateField< T, BlockBit, Bit >(Derived::*))
 
void MarkChanged (MapUpdateField< K, V, BlockBit, Bit >(Derived::*))
 
void MarkChanged (SetUpdateField< T, BlockBit, Bit >(Derived::*))
 
void MarkChanged (OptionalUpdateField< T, BlockBit, Bit >(Derived::*))
 
void MarkChanged (VariantUpdateField< BlockBit, Bit, Types... >(Derived::*))
 
void ClearChanged (UpdateField< T, BlockBit, Bit >(Derived::*))
 
void ClearChanged (UpdateFieldArray< T, Size, Bit, FirstElementBit >(Derived::*), uint32 index)
 
void ClearChanged (DynamicUpdateField< T, BlockBit, Bit >(Derived::*))
 
void ClearChanged (MapUpdateField< K, V, BlockBit, Bit >(Derived::*))
 
void ClearChanged (SetUpdateField< T, BlockBit, Bit >(Derived::*))
 
void ClearChanged (OptionalUpdateField< T, BlockBit, Bit >(Derived::*))
 
void ClearChanged (VariantUpdateField< BlockBit, Bit, Types... >(Derived::*))
 
Mask const & GetChangesMask () const
 

Public Attributes

UpdateField< int32, 0, 1 > ExteriorComponentID
 
UpdateField< int32, 0, 2 > HouseExteriorWmoDataID
 
UpdateField< int32, 0, 3 > ExteriorComponentHookID
 
UpdateField< ObjectGuid, 0, 4 > HouseGUID
 
UpdateField< ObjectGuid, 0, 5 > AttachParentGUID
 
UpdateField< ObjectGuid, 0, 6 > Guid
 
UpdateField< ObjectGuid, 0, 7 > GameObjectGUID
 
UpdateField< uint8, 0, 8 > ExteriorComponentType
 
UpdateField< uint8, 0, 9 > Field_59
 
UpdateField< uint8, 0, 10 > Size
 

Additional Inherited Members

- Static Protected Member Functions inherited from UF::HasChangesMask< 11 >
static void ClearChangesMask (UpdateFieldBase< T > &field)
 
static void ClearChangesMask (UpdateFieldArrayBase< T, Size > &field)
 
static void ClearChangesMask (DynamicUpdateFieldBase< T > &field)
 
static void ClearChangesMask (MapUpdateFieldBase< K, V > &field)
 
static void ClearChangesMask (SetUpdateFieldBase< T > &field)
 
static void ClearChangesMask (OptionalUpdateFieldBase< T > &field)
 
static void ClearChangesMask (VariantUpdateFieldBase< Types... > &field)
 
- Protected Attributes inherited from UF::HasChangesMask< 11 >
Mask _changesMask
 

Detailed Description

Definition at line 2138 of file UpdateFields.h.

Member Typedef Documentation

◆ OwnerObject

Definition at line 2151 of file UpdateFields.h.

Member Function Documentation

◆ ClearChangesMask()

void UF::HousingFixtureData::ClearChangesMask ( )

Definition at line 10262 of file UpdateFields.cpp.

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◆ WriteCreate()

void UF::HousingFixtureData::WriteCreate ( EnumFlag< UpdateFieldFlag fieldVisibilityFlags,
ByteBuffer data,
Player const *  receiver,
Object const *  owner 
) const

Definition at line 10193 of file UpdateFields.cpp.

◆ WriteUpdate() [1/2]

void UF::HousingFixtureData::WriteUpdate ( EnumFlag< UpdateFieldFlag fieldVisibilityFlags,
ByteBuffer data,
Player const *  receiver,
Object const *  owner 
) const

Definition at line 10207 of file UpdateFields.cpp.

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◆ WriteUpdate() [2/2]

void UF::HousingFixtureData::WriteUpdate ( Mask const &  changesMask,
ByteBuffer data,
Player const *  receiver,
Object const *  owner,
bool  ignoreNestedChangesMask 
) const

Definition at line 10212 of file UpdateFields.cpp.

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Member Data Documentation

◆ AttachParentGUID

UpdateField<ObjectGuid, 0, 5> UF::HousingFixtureData::AttachParentGUID

Definition at line 2144 of file UpdateFields.h.

◆ ExteriorComponentHookID

UpdateField<int32, 0, 3> UF::HousingFixtureData::ExteriorComponentHookID

Definition at line 2142 of file UpdateFields.h.

◆ ExteriorComponentID

UpdateField<int32, 0, 1> UF::HousingFixtureData::ExteriorComponentID

Definition at line 2140 of file UpdateFields.h.

◆ ExteriorComponentType

UpdateField<uint8, 0, 8> UF::HousingFixtureData::ExteriorComponentType

Definition at line 2147 of file UpdateFields.h.

◆ Field_59

UpdateField<uint8, 0, 9> UF::HousingFixtureData::Field_59

Definition at line 2148 of file UpdateFields.h.

◆ GameObjectGUID

UpdateField<ObjectGuid, 0, 7> UF::HousingFixtureData::GameObjectGUID

Definition at line 2146 of file UpdateFields.h.

◆ Guid

UpdateField<ObjectGuid, 0, 6> UF::HousingFixtureData::Guid

Definition at line 2145 of file UpdateFields.h.

◆ HouseExteriorWmoDataID

UpdateField<int32, 0, 2> UF::HousingFixtureData::HouseExteriorWmoDataID

Definition at line 2141 of file UpdateFields.h.

◆ HouseGUID

UpdateField<ObjectGuid, 0, 4> UF::HousingFixtureData::HouseGUID

Definition at line 2143 of file UpdateFields.h.

◆ Size

UpdateField<uint8, 0, 10> UF::HousingFixtureData::Size

Definition at line 2149 of file UpdateFields.h.


The documentation for this struct was generated from the following files: