18#ifndef WorldserverServiceDispatcher_h__
19#define WorldserverServiceDispatcher_h__
24#include "Client/account_service.pb.h"
25#include "Client/api/client/v2/account_service.pb.h"
26#include "Client/authentication_service.pb.h"
27#include "Client/api/client/v2/authentication_service.pb.h"
28#include "Client/api/client/v1/block_list_listener.pb.h"
29#include "Client/api/client/v1/block_list_service.pb.h"
30#include "Client/challenge_service.pb.h"
31#include "Client/api/client/v1/club_listener.pb.h"
32#include "Client/api/client/v1/club_membership_listener.pb.h"
35#include "Client/connection_service.pb.h"
36#include "Client/friends_service.pb.h"
37#include "Client/api/client/v2/friends_service.pb.h"
39#include "Client/notification_service.pb.h"
40#include "Client/api/client/v2/notification_listener.pb.h"
41#include "Client/api/client/v2/notification_service.pb.h"
42#include "Client/presence_listener.pb.h"
43#include "Client/presence_service.pb.h"
44#include "Client/api/client/v2/presence_service.pb.h"
45#include "Client/report_service.pb.h"
46#include "Client/api/client/v2/report_service.pb.h"
47#include "Client/api/client/v3/report_service.pb.h"
48#include "Client/resource_service.pb.h"
49#include "Client/api/client/v2/whisper_listener.pb.h"
50#include "Client/api/client/v2/whisper_service.pb.h"
64 template<
class Service>
67 _dispatchers[Service::OriginalHash::value] = &WorldserverServiceDispatcher::Dispatch<Service>;
70 template<
class Service>
73 Service(session).CallServerMethod(token, methodId, std::move(buffer));
81#define sServiceDispatcher Battlenet::WorldserverServiceDispatcher::Instance()
WorldserverServiceDispatcher()
void(* ServiceMethod)(WorldSession *, uint32, uint32, MessageBuffer)
void Dispatch(WorldSession *session, uint32 serviceHash, uint32 token, uint32 methodId, MessageBuffer buffer)
std::unordered_map< uint32, ServiceMethod > _dispatchers
static WorldserverServiceDispatcher & Instance()
static void Dispatch(WorldSession *session, uint32 token, uint32 methodId, MessageBuffer buffer)
Player session in the World.