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boss_watchkeeper_gargolmar.cpp File Reference
#include "ScriptMgr.h"
#include "hellfire_ramparts.h"
#include "ScriptedCreature.h"
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Classes

class  boss_watchkeeper_gargolmar
 
struct  boss_watchkeeper_gargolmar::boss_watchkeeper_gargolmarAI
 

Enumerations

enum  Says {
  SAY_TAUNT = 0 , SAY_HEAL = 1 , SAY_SURGE = 2 , SAY_AGGRO = 3 ,
  SAY_KILL = 4 , SAY_DIE = 5
}
 
enum  Spells { SPELL_MORTAL_WOUND = 30641 , SPELL_SURGE = 34645 , SPELL_RETALIATION = 22857 }
 
enum  Events { EVENT_MORTAL_WOUND = 1 , EVENT_SURGE = 2 , EVENT_RETALIATION = 3 }
 

Functions

void AddSC_boss_watchkeeper_gargolmar ()
 

Enumeration Type Documentation

◆ Events

enum Events
Enumerator
EVENT_MORTAL_WOUND 
EVENT_SURGE 
EVENT_RETALIATION 

Definition at line 46 of file boss_watchkeeper_gargolmar.cpp.

◆ Says

enum Says
Enumerator
SAY_TAUNT 
SAY_HEAL 
SAY_SURGE 
SAY_AGGRO 
SAY_KILL 
SAY_DIE 

Definition at line 29 of file boss_watchkeeper_gargolmar.cpp.

◆ Spells

enum Spells
Enumerator
SPELL_MORTAL_WOUND 
SPELL_SURGE 
SPELL_RETALIATION 

Definition at line 39 of file boss_watchkeeper_gargolmar.cpp.

Function Documentation

◆ AddSC_boss_watchkeeper_gargolmar()

void AddSC_boss_watchkeeper_gargolmar ( )

Definition at line 179 of file boss_watchkeeper_gargolmar.cpp.

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