![]() |
TrinityCore
|
#include <AuctionHousePackets.h>
Inheritance diagram for WorldPackets::AuctionHouse::AuctionListItemsResult:Public Member Functions | |
| AuctionListItemsResult () | |
| WorldPacket const * | Write () override |
Public Member Functions inherited from WorldPackets::ServerPacket | |
| ServerPacket (OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT) | |
| void | Read () final |
| void | Clear () |
| WorldPacket && | Move () |
| void | ShrinkToFit () |
| OpcodeServer | GetOpcode () const |
Public Member Functions inherited from WorldPackets::Packet | |
| Packet (WorldPacket &&worldPacket) | |
| virtual | ~Packet ()=default |
| Packet (Packet const &right)=delete | |
| Packet & | operator= (Packet const &right)=delete |
| WorldPacket const * | GetRawPacket () const |
| size_t | GetSize () const |
| ConnectionType | GetConnection () const |
Public Attributes | |
| std::vector< AuctionItem > | Items |
| uint32 | TotalCount = 0 |
| number of auctions | |
| uint32 | TotalQuantity = 0 |
| number of items (summing stack counts) | |
| uint32 | DesiredDelay = 0 |
| AuctionHouseListType | ListType = AuctionHouseListType(0) |
| bool | HasMoreResults = false |
| AuctionBucketKey | BucketKey |
Additional Inherited Members | |
Protected Attributes inherited from WorldPackets::Packet | |
| WorldPacket | _worldPacket |
Definition at line 462 of file AuctionHousePackets.h.
|
inlineexplicit |
Definition at line 465 of file AuctionHousePackets.h.
|
overridevirtual |
Implements WorldPackets::Packet.
Definition at line 590 of file AuctionHousePackets.cpp.
References WorldPackets::Packet::_worldPacket, BucketKey, DesiredDelay, ByteBuffer::FlushBits(), HasMoreResults, Items, ListType, TotalCount, and TotalQuantity.
Referenced by WorldSession::HandleAuctionListItemsByBucketKey(), and WorldSession::HandleAuctionListItemsByItemID().
| AuctionBucketKey WorldPackets::AuctionHouse::AuctionListItemsResult::BucketKey |
Definition at line 475 of file AuctionHousePackets.h.
Referenced by WorldSession::HandleAuctionListItemsByBucketKey(), WorldSession::HandleAuctionListItemsByItemID(), and Write().
| uint32 WorldPackets::AuctionHouse::AuctionListItemsResult::DesiredDelay = 0 |
Definition at line 472 of file AuctionHousePackets.h.
Referenced by WorldSession::HandleAuctionListItemsByBucketKey(), WorldSession::HandleAuctionListItemsByItemID(), and Write().
| bool WorldPackets::AuctionHouse::AuctionListItemsResult::HasMoreResults = false |
Definition at line 474 of file AuctionHousePackets.h.
Referenced by AuctionHouseObject::BuildListAuctionItems(), AuctionHouseObject::BuildListAuctionItems(), and Write().
| std::vector<AuctionItem> WorldPackets::AuctionHouse::AuctionListItemsResult::Items |
Definition at line 469 of file AuctionHousePackets.h.
Referenced by AuctionHouseObject::BuildListAuctionItems(), AuctionHouseObject::BuildListAuctionItems(), and Write().
| AuctionHouseListType WorldPackets::AuctionHouse::AuctionListItemsResult::ListType = AuctionHouseListType(0) |
Definition at line 473 of file AuctionHousePackets.h.
Referenced by WorldSession::HandleAuctionListItemsByBucketKey(), WorldSession::HandleAuctionListItemsByItemID(), and Write().
| uint32 WorldPackets::AuctionHouse::AuctionListItemsResult::TotalCount = 0 |
number of auctions
Definition at line 470 of file AuctionHousePackets.h.
Referenced by AuctionHouseObject::BuildListAuctionItems(), AuctionHouseObject::BuildListAuctionItems(), and Write().
| uint32 WorldPackets::AuctionHouse::AuctionListItemsResult::TotalQuantity = 0 |
number of items (summing stack counts)
Definition at line 471 of file AuctionHousePackets.h.
Referenced by AuctionHouseObject::BuildListAuctionItems(), AuctionHouseObject::BuildListAuctionItems(), and Write().