18#ifndef _Shrine_Of_The_Storm_h__
19#define _Shrine_Of_The_Storm_h__
62template <
class AI,
class T>
68#define RegisterShrineOfTheStormCreatureAI(ai_name) RegisterCreatureAIWithFactory(ai_name, GetShrineOfTheStormAI)
constexpr char const * ShrineOfTheStormScriptName
constexpr char const * DataHeader
ShrineOfTheStormDataTypes
@ DATA_VOLZITH_THE_WHISPERER
@ DATA_LORD_STORMSONG_INTRO
@ DATA_LORD_STORMSONG_REXXAR
@ DATA_LORD_STORMSONG_BROTHER_PIKE
constexpr uint32 const EncounterCount
AI * GetShrineOfTheStormAI(T *obj)
ShrineOfTheStormCreatureIds
@ NPC_LORD_STORMSONG_BROTHER_PIKE
@ NPC_SHRINE_OF_THE_STORM_DUMMY
@ BOSS_VOLZITH_THE_WHISPERER
@ NPC_LORD_STORMSONG_REXXAR
@ NPC_LORD_SONGSTORM_AQUSIRR