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TrinityCore
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#include "Battleground.h"#include "BattlegroundScript.h"#include "Creature.h"#include "CreatureAI.h"#include "GameObject.h"#include "Map.h"#include "Player.h"#include "ScriptMgr.h"#include "SpellScript.h"#include "TaskScheduler.h"
Include dependency graph for arena_the_robodrome.cpp:Go to the source code of this file.
Classes | |
| struct | arena_the_robodrome |
| class | spell_the_robodrome_zap_damage |
Namespaces | |
| namespace | TheRobodrome |
| namespace | TheRobodrome::MapIds |
| namespace | TheRobodrome::Creatures |
| namespace | TheRobodrome::GameObjects |
| namespace | TheRobodrome::Spells |
Functions | |
| void | AddSC_arena_the_robodrome () |
Variables | |
| static constexpr uint32 | TheRobodrome::MapIds::TheRobodrome = 2167 |
| static constexpr uint32 | TheRobodrome::Creatures::PowerCoil = 154593 |
| static constexpr uint32 | TheRobodrome::GameObjects::Door01 = 329742 |
| static constexpr uint32 | TheRobodrome::GameObjects::Door02 = 329743 |
| static constexpr uint32 | TheRobodrome::Spells::Zap = 300642 |
| void AddSC_arena_the_robodrome | ( | ) |