#include <Unit.h>
Definition at line 417 of file Unit.h.
◆ DamageInfo() [1/3]
◆ DamageInfo() [2/3]
◆ DamageInfo() [3/3]
◆ AbsorbDamage()
void DamageInfo::AbsorbDamage |
( |
uint32 |
amount | ) |
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◆ BlockDamage()
void DamageInfo::BlockDamage |
( |
uint32 |
amount | ) |
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◆ GetAbsorb()
uint32 DamageInfo::GetAbsorb |
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const |
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inline |
◆ GetAttacker()
Unit * DamageInfo::GetAttacker |
( |
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const |
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inline |
◆ GetAttackType()
◆ GetBlock()
uint32 DamageInfo::GetBlock |
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const |
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inline |
◆ GetDamage()
uint32 DamageInfo::GetDamage |
( |
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const |
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inline |
◆ GetDamageType()
◆ GetHitMask()
◆ GetOriginalDamage()
uint32 DamageInfo::GetOriginalDamage |
( |
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const |
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inline |
◆ GetResist()
uint32 DamageInfo::GetResist |
( |
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const |
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inline |
◆ GetSchoolMask()
◆ GetSpellInfo()
SpellInfo const * DamageInfo::GetSpellInfo |
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const |
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inline |
◆ GetVictim()
Unit * DamageInfo::GetVictim |
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const |
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inline |
◆ ModifyDamage()
void DamageInfo::ModifyDamage |
( |
int32 |
amount | ) |
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◆ ResistDamage()
void DamageInfo::ResistDamage |
( |
uint32 |
amount | ) |
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◆ m_absorb
◆ m_attacker
Unit* const DamageInfo::m_attacker |
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private |
◆ m_attackType
◆ m_block
◆ m_damage
◆ m_damageType
◆ m_hitMask
◆ m_originalDamage
uint32 const DamageInfo::m_originalDamage |
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private |
◆ m_resist
◆ m_schoolMask
◆ m_spellInfo
SpellInfo const* const DamageInfo::m_spellInfo |
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private |
◆ m_victim
Unit* const DamageInfo::m_victim |
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private |
The documentation for this class was generated from the following files: