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boss_mordresh_fire_eye.cpp File Reference
#include "ScriptMgr.h"
#include "razorfen_downs.h"
#include "ScriptedCreature.h"
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Classes

class  boss_mordresh_fire_eye
 
struct  boss_mordresh_fire_eye::boss_mordresh_fire_eyeAI
 

Enumerations

enum  Say { SAY_OOC_1 = 0 , SAY_OOC_2 = 1 , SAY_OOC_3 = 2 , SAY_AGGRO = 3 }
 
enum  Spells { SPELL_FIREBALL = 12466 , SPELL_FIRE_NOVA = 12470 }
 
enum  Events {
  EVENT_OOC_1 = 1 , EVENT_OOC_2 = 2 , EVENT_OOC_3 = 3 , EVENT_OOC_4 = 4 ,
  EVENT_FIREBALL = 5 , EVENT_FIRE_NOVA = 6
}
 

Functions

void AddSC_boss_mordresh_fire_eye ()
 

Enumeration Type Documentation

◆ Events

enum Events
Enumerator
EVENT_OOC_1 
EVENT_OOC_2 
EVENT_OOC_3 
EVENT_OOC_4 
EVENT_FIREBALL 
EVENT_FIRE_NOVA 

Definition at line 36 of file boss_mordresh_fire_eye.cpp.

◆ Say

enum Say
Enumerator
SAY_OOC_1 
SAY_OOC_2 
SAY_OOC_3 
SAY_AGGRO 

Definition at line 22 of file boss_mordresh_fire_eye.cpp.

◆ Spells

enum Spells
Enumerator
SPELL_FIREBALL 
SPELL_FIRE_NOVA 

Definition at line 30 of file boss_mordresh_fire_eye.cpp.

Function Documentation

◆ AddSC_boss_mordresh_fire_eye()

void AddSC_boss_mordresh_fire_eye ( )

Definition at line 135 of file boss_mordresh_fire_eye.cpp.

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