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boss_pandemonius.cpp File Reference
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "Spell.h"
#include "SpellScript.h"
#include "SpellInfo.h"
#include "mana_tombs.h"
+ Include dependency graph for boss_pandemonius.cpp:

Go to the source code of this file.

Classes

struct  boss_pandemonius
 
class  spell_pandemonius_void_blast
 

Macros

#define SPELL_DARK_SHELL   DUNGEON_MODE<uint32>(32358,38759)
 

Enumerations

enum  PandemoniusTexts { SAY_AGGRO = 0 , SAY_SLAY = 1 , SAY_DEATH = 2 , EMOTE_DARK_SHELL = 3 }
 
enum  PandemoniusSpells { SPELL_VOID_BLAST = 38760 }
 
enum  PandemoniusEvents { EVENT_VOID_BLAST = 1 , EVENT_DARK_SHELL , DARK_SHELL_EVENT_GROUP }
 

Functions

void AddSC_boss_pandemonius ()
 

Macro Definition Documentation

◆ SPELL_DARK_SHELL

#define SPELL_DARK_SHELL   DUNGEON_MODE<uint32>(32358,38759)

Definition at line 44 of file boss_pandemonius.cpp.

Enumeration Type Documentation

◆ PandemoniusEvents

Enumerator
EVENT_VOID_BLAST 
EVENT_DARK_SHELL 
DARK_SHELL_EVENT_GROUP 

Definition at line 46 of file boss_pandemonius.cpp.

◆ PandemoniusSpells

Enumerator
SPELL_VOID_BLAST 

Definition at line 39 of file boss_pandemonius.cpp.

◆ PandemoniusTexts

Enumerator
SAY_AGGRO 
SAY_SLAY 
SAY_DEATH 
EMOTE_DARK_SHELL 

Definition at line 31 of file boss_pandemonius.cpp.

Function Documentation

◆ AddSC_boss_pandemonius()

void AddSC_boss_pandemonius ( )

Definition at line 133 of file boss_pandemonius.cpp.

References RegisterManaTombsCreatureAI, and RegisterSpellScript.

Referenced by AddOutlandScripts().