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TrinityCore
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#include "CreatureAI.h"#include "CreatureAIImpl.h"#include "MotionMaster.h"#include "ObjectAccessor.h"#include "Player.h"#include "ScriptMgr.h"#include "ScriptedCreature.h"#include "SpellAuras.h"#include "SpellScript.h"#include "TemporarySummon.h"
Include dependency graph for vashjir_chapter_1_defense_of_the_briny_cutter.cpp:Go to the source code of this file.
Classes | |
| struct | Scripts::EasternKingdoms::Vashjir::Chapter1::npc_vashjir_drowning_soldier |
Namespaces | |
| namespace | Scripts |
| namespace | Scripts::EasternKingdoms |
| namespace | Scripts::EasternKingdoms::Vashjir |
| namespace | Scripts::EasternKingdoms::Vashjir::Chapter1 |
| namespace | Scripts::EasternKingdoms::Vashjir::Chapter1::Creatures |
| namespace | Scripts::EasternKingdoms::Vashjir::Chapter1::Spells |
| namespace | Scripts::EasternKingdoms::Vashjir::Chapter1::Events |
| namespace | Scripts::EasternKingdoms::Vashjir::Chapter1::Events::PayItForward |
| namespace | Scripts::EasternKingdoms::Vashjir::Chapter1::Points |
Functions | |
| void | AddSC_vashjir_chapter_1_defense_of_the_briny_cutter () |
| void AddSC_vashjir_chapter_1_defense_of_the_briny_cutter | ( | ) |
Definition at line 138 of file vashjir_chapter_1_defense_of_the_briny_cutter.cpp.
References RegisterCreatureAI.
Referenced by AddEasternKingdomsScripts().