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TrinityCore
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#include "DynamicObject.h"#include "Common.h"#include "GameTime.h"#include "Log.h"#include "Map.h"#include "ObjectAccessor.h"#include "PhasingHandler.h"#include "Player.h"#include "ScriptMgr.h"#include "SpellAuras.h"#include "SpellInfo.h"#include "SpellMgr.h"#include "Transport.h"#include "Unit.h"#include "UpdateData.h"#include "WorldPacket.h"
Include dependency graph for DynamicObject.cpp: