TrinityCore
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#include <GameTables.h>
Public Attributes | |
float | Rogue = 0.0f |
float | Druid = 0.0f |
float | Hunter = 0.0f |
float | Mage = 0.0f |
float | Paladin = 0.0f |
float | Priest = 0.0f |
float | Shaman = 0.0f |
float | Warlock = 0.0f |
float | Warrior = 0.0f |
float | DeathKnight = 0.0f |
float | Monk = 0.0f |
float | DemonHunter = 0.0f |
float | Evoker = 0.0f |
float | Adventurer = 0.0f |
Definition at line 43 of file GameTables.h.
float GtBaseMPEntry::Adventurer = 0.0f |
Definition at line 58 of file GameTables.h.
float GtBaseMPEntry::DeathKnight = 0.0f |
Definition at line 54 of file GameTables.h.
float GtBaseMPEntry::DemonHunter = 0.0f |
Definition at line 56 of file GameTables.h.
float GtBaseMPEntry::Druid = 0.0f |
Definition at line 46 of file GameTables.h.
float GtBaseMPEntry::Evoker = 0.0f |
Definition at line 57 of file GameTables.h.
float GtBaseMPEntry::Hunter = 0.0f |
Definition at line 47 of file GameTables.h.
float GtBaseMPEntry::Mage = 0.0f |
Definition at line 48 of file GameTables.h.
float GtBaseMPEntry::Monk = 0.0f |
Definition at line 55 of file GameTables.h.
float GtBaseMPEntry::Paladin = 0.0f |
Definition at line 49 of file GameTables.h.
float GtBaseMPEntry::Priest = 0.0f |
Definition at line 50 of file GameTables.h.
float GtBaseMPEntry::Rogue = 0.0f |
Definition at line 45 of file GameTables.h.
float GtBaseMPEntry::Shaman = 0.0f |
Definition at line 51 of file GameTables.h.
float GtBaseMPEntry::Warlock = 0.0f |
Definition at line 52 of file GameTables.h.
float GtBaseMPEntry::Warrior = 0.0f |
Definition at line 53 of file GameTables.h.