TrinityCore
boss_blackheart_the_inciter.cpp File Reference
#include "InstanceScript.h"
#include "Map.h"
#include "ObjectAccessor.h"
#include "PassiveAI.h"
#include "Player.h"
#include "PlayerAI.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellScript.h"
#include "shadow_labyrinth.h"
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Go to the source code of this file.

Classes

class  BlackheartCharmedPlayerAI
 
struct  boss_blackheart_the_inciter
 
struct  boss_blackheart_the_inciter_mc_dummy
 
class  spell_blackheart_incite_chaos
 

Enumerations

enum  BlackheartTexts {
  SAY_INTRO = 0 , SAY_AGGRO = 1 , SAY_SLAY = 2 , SAY_HELP = 3 ,
  SAY_DEATH = 4 , SAY2_INTRO = 5 , SAY2_AGGRO = 6 , SAY2_SLAY = 7 ,
  SAY2_HELP = 8 , SAY2_DEATH = 9
}
 
enum  BlackheartSpells { SPELL_INCITE_CHAOS = 33676 , SPELL_INCITE_CHAOS_B = 33684 , SPELL_CHARGE = 33709 , SPELL_WAR_STOMP = 33707 }
 
enum  BlackheartEvents { EVENT_INCITE_CHAOS = 1 , EVENT_CHARGE_ATTACK , EVENT_WAR_STOMP }
 
enum  BlackheartPaths { PATH_BLACKHEART_IDLE = 5354960 }
 

Functions

void AddSC_boss_blackheart_the_inciter ()
 

Enumeration Type Documentation

◆ BlackheartEvents

Enumerator
EVENT_INCITE_CHAOS 
EVENT_CHARGE_ATTACK 
EVENT_WAR_STOMP 

Definition at line 53 of file boss_blackheart_the_inciter.cpp.

◆ BlackheartPaths

Enumerator
PATH_BLACKHEART_IDLE 

Definition at line 60 of file boss_blackheart_the_inciter.cpp.

◆ BlackheartSpells

Enumerator
SPELL_INCITE_CHAOS 
SPELL_INCITE_CHAOS_B 
SPELL_CHARGE 
SPELL_WAR_STOMP 

Definition at line 45 of file boss_blackheart_the_inciter.cpp.

◆ BlackheartTexts

Enumerator
SAY_INTRO 
SAY_AGGRO 
SAY_SLAY 
SAY_HELP 
SAY_DEATH 
SAY2_INTRO 
SAY2_AGGRO 
SAY2_SLAY 
SAY2_HELP 
SAY2_DEATH 

Definition at line 29 of file boss_blackheart_the_inciter.cpp.

Function Documentation

◆ AddSC_boss_blackheart_the_inciter()

void AddSC_boss_blackheart_the_inciter ( )

Definition at line 247 of file boss_blackheart_the_inciter.cpp.

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