Go to the source code of this file.
|
| enum | Spells {
SPELL_ARCANE_EXPLOSION = 46608
, SPELL_CONE_OF_COLD = 38384
, SPELL_FIREBALL = 46988
, SPELL_FROSTBOLT = 46987
,
SPELL_SUMMON_WATER_ELEMENTAL = 45067
, SPELL_ICEBLOCK = 46604
} |
| |
| enum | Texts { SAY_AGGRO = 0
, SAY_EVADE = 1
, SAY_SALVATION = 2
} |
| |
| enum | Action { ACTION_BUFF_YELL = -30001
} |
| |
| enum | Events {
EVENT_ARCANE_EXPLOSION = 1
, EVENT_CONE_OF_COLD
, EVENT_FIREBOLT
, EVENT_FROSTBOLT
,
EVENT_SUMMON_WATER_ELEMENTAL
, EVENT_CHECK_RESET
} |
| |
◆ Action
◆ Events
| Enumerator |
|---|
| EVENT_ARCANE_EXPLOSION | |
| EVENT_CONE_OF_COLD | |
| EVENT_FIREBOLT | |
| EVENT_FROSTBOLT | |
| EVENT_SUMMON_WATER_ELEMENTAL | |
| EVENT_CHECK_RESET | |
Definition at line 44 of file boss_balinda.cpp.
◆ Spells
| Enumerator |
|---|
| SPELL_ARCANE_EXPLOSION | |
| SPELL_CONE_OF_COLD | |
| SPELL_FIREBALL | |
| SPELL_FROSTBOLT | |
| SPELL_SUMMON_WATER_ELEMENTAL | |
| SPELL_ICEBLOCK | |
Definition at line 22 of file boss_balinda.cpp.
◆ Texts
| Enumerator |
|---|
| SAY_AGGRO | |
| SAY_EVADE | |
| SAY_SALVATION | |
Definition at line 32 of file boss_balinda.cpp.
◆ AddSC_boss_balinda()
| void AddSC_boss_balinda |
( |
| ) |
|