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TrinityCore
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#include <GameObjectData.h>
Public Attributes | |
| std::vector< std::string > | Name |
| std::vector< std::string > | CastBarCaption |
| std::vector< std::string > | Unk1 |
Definition at line 1430 of file GameObjectData.h.
| std::vector<std::string> GameObjectLocale::CastBarCaption |
Definition at line 1433 of file GameObjectData.h.
Referenced by ObjectMgr::LoadGameObjectLocales().
| std::vector<std::string> GameObjectLocale::Name |
Definition at line 1432 of file GameObjectData.h.
Referenced by ObjectMgr::LoadGameObjectLocales().
| std::vector<std::string> GameObjectLocale::Unk1 |
Definition at line 1434 of file GameObjectData.h.
Referenced by ObjectMgr::LoadGameObjectLocales().