TrinityCore
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SpellModifier Struct Reference

#include <Player.h>

+ Inheritance diagram for SpellModifier:

Public Member Functions

 SpellModifier (SpellModOp _op, SpellModType _type, uint32 _spellId, Aura *_ownerAura)
 
virtual ~SpellModifier ()=default
 

Public Attributes

SpellModOp op
 
SpellModType type
 
uint32 spellId
 
Aura *const ownerAura
 

Detailed Description

Definition at line 252 of file Player.h.

Constructor & Destructor Documentation

◆ SpellModifier()

SpellModifier::SpellModifier ( SpellModOp  _op,
SpellModType  _type,
uint32  _spellId,
Aura _ownerAura 
)
inline

Definition at line 254 of file Player.h.

◆ ~SpellModifier()

virtual SpellModifier::~SpellModifier ( )
virtualdefault

Member Data Documentation

◆ op

SpellModOp SpellModifier::op

Definition at line 258 of file Player.h.

◆ ownerAura

Aura* const SpellModifier::ownerAura

Definition at line 262 of file Player.h.

◆ spellId

uint32 SpellModifier::spellId

Definition at line 261 of file Player.h.

◆ type

SpellModType SpellModifier::type

Definition at line 259 of file Player.h.


The documentation for this struct was generated from the following file: