TrinityCore
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UF::GameObjectAssistActionData Struct Reference

#include <UpdateFields.h>

+ Inheritance diagram for UF::GameObjectAssistActionData:

Public Types

using OwnerObject = GameObject
 

Public Member Functions

void WriteCreate (ByteBuffer &data, Player const *receiver, GameObject const *owner) const
 
void WriteUpdate (bool ignoreChangesMask, ByteBuffer &data, Player const *receiver, GameObject const *owner) const
 
bool operator== (GameObjectAssistActionData const &right) const
 
bool operator!= (GameObjectAssistActionData const &right) const
 

Public Attributes

std::string PlayerName
 
std::string MonsterName
 
uint32 VirtualRealmAddress = 0
 
uint8 Sex = 0
 
int64 Time = 0
 
int32 DelveTier = 0
 

Detailed Description

Definition at line 1465 of file UpdateFields.h.

Member Typedef Documentation

◆ OwnerObject

Member Function Documentation

◆ operator!=()

bool UF::GameObjectAssistActionData::operator!= ( GameObjectAssistActionData const &  right) const
inline

Definition at line 1478 of file UpdateFields.h.

◆ operator==()

bool UF::GameObjectAssistActionData::operator== ( GameObjectAssistActionData const &  right) const

Definition at line 7357 of file UpdateFields.cpp.

◆ WriteCreate()

void UF::GameObjectAssistActionData::WriteCreate ( ByteBuffer data,
Player const *  receiver,
GameObject const *  owner 
) const

Definition at line 7333 of file UpdateFields.cpp.

+ Here is the call graph for this function:

◆ WriteUpdate()

void UF::GameObjectAssistActionData::WriteUpdate ( bool  ignoreChangesMask,
ByteBuffer data,
Player const *  receiver,
GameObject const *  owner 
) const

Definition at line 7345 of file UpdateFields.cpp.

+ Here is the call graph for this function:

Member Data Documentation

◆ DelveTier

int32 UF::GameObjectAssistActionData::DelveTier = 0

Definition at line 1472 of file UpdateFields.h.

◆ MonsterName

std::string UF::GameObjectAssistActionData::MonsterName

Definition at line 1468 of file UpdateFields.h.

◆ PlayerName

std::string UF::GameObjectAssistActionData::PlayerName

Definition at line 1467 of file UpdateFields.h.

◆ Sex

uint8 UF::GameObjectAssistActionData::Sex = 0

Definition at line 1470 of file UpdateFields.h.

◆ Time

int64 UF::GameObjectAssistActionData::Time = 0

Definition at line 1471 of file UpdateFields.h.

◆ VirtualRealmAddress

uint32 UF::GameObjectAssistActionData::VirtualRealmAddress = 0

Definition at line 1469 of file UpdateFields.h.


The documentation for this struct was generated from the following files: