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TrinityCore
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#include <UpdateFields.h>
Inheritance diagram for UF::GameObjectAssistActionData:Public Types | |
| using | OwnerObject = GameObject |
Public Member Functions | |
| void | WriteCreate (ByteBuffer &data, Player const *receiver, GameObject const *owner) const |
| void | WriteUpdate (bool ignoreChangesMask, ByteBuffer &data, Player const *receiver, GameObject const *owner) const |
| bool | operator== (GameObjectAssistActionData const &right) const |
| bool | operator!= (GameObjectAssistActionData const &right) const |
Public Attributes | |
| std::string | PlayerName |
| std::string | MonsterName |
| uint32 | VirtualRealmAddress = 0 |
| uint8 | Sex = 0 |
| int64 | Time = 0 |
| int32 | DelveTier = 0 |
Definition at line 1465 of file UpdateFields.h.
Definition at line 1474 of file UpdateFields.h.
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inline |
Definition at line 1478 of file UpdateFields.h.
| bool UF::GameObjectAssistActionData::operator== | ( | GameObjectAssistActionData const & | right | ) | const |
Definition at line 7357 of file UpdateFields.cpp.
| void UF::GameObjectAssistActionData::WriteCreate | ( | ByteBuffer & | data, |
| Player const * | receiver, | ||
| GameObject const * | owner | ||
| ) | const |
| void UF::GameObjectAssistActionData::WriteUpdate | ( | bool | ignoreChangesMask, |
| ByteBuffer & | data, | ||
| Player const * | receiver, | ||
| GameObject const * | owner | ||
| ) | const |
| int32 UF::GameObjectAssistActionData::DelveTier = 0 |
Definition at line 1472 of file UpdateFields.h.
| std::string UF::GameObjectAssistActionData::MonsterName |
Definition at line 1468 of file UpdateFields.h.
| std::string UF::GameObjectAssistActionData::PlayerName |
Definition at line 1467 of file UpdateFields.h.
| uint8 UF::GameObjectAssistActionData::Sex = 0 |
Definition at line 1470 of file UpdateFields.h.
| int64 UF::GameObjectAssistActionData::Time = 0 |
Definition at line 1471 of file UpdateFields.h.
| uint32 UF::GameObjectAssistActionData::VirtualRealmAddress = 0 |
Definition at line 1469 of file UpdateFields.h.