57 std::atomic<ExtractionState>
State;
ExtractedModelData const * ExtractSingleModel(std::string &fname)
bool IsLiquidIgnored(uint32 liquidTypeId)
void ExtractGameobjectModels()
uint32 GenerateUniqueObjectId(uint32 clientId, uint16 clientDoodadId, bool isWmo)
const char * szWorkDirWmo
ExtractedModelData const * ExtractSingleWmo(std::string &fname)
std::pair< ExtractedModelData *, bool > BeginModelExtraction(std::string const &outputName)