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UF::PlayerMirrorHouse Struct Reference

#include <UpdateFields.h>

+ Inheritance diagram for UF::PlayerMirrorHouse:

Public Types

using OwnerObject = Player
 

Public Member Functions

void WriteCreate (ByteBuffer &data, Player const *receiver, Player const *owner) const
 
void WriteUpdate (bool, ByteBuffer &data, Player const *receiver, Player const *owner) const
 
bool operator== (PlayerMirrorHouse const &right) const
 
bool operator!= (PlayerMirrorHouse const &right) const
 

Public Attributes

ObjectGuid HouseGUID
 
ObjectGuid NeighborhoodGUID
 
uint32 Level = 0
 
uint32 Favor = 0
 
uint32 InitiativeFavor = 0
 
int32 MapID = 0
 
int32 PlotID = 0
 

Detailed Description

Definition at line 2103 of file UpdateFields.h.

Member Typedef Documentation

◆ OwnerObject

Definition at line 2113 of file UpdateFields.h.

Member Function Documentation

◆ operator!=()

bool UF::PlayerMirrorHouse::operator!= ( PlayerMirrorHouse const &  right) const
inline

Definition at line 2117 of file UpdateFields.h.

◆ operator==()

bool UF::PlayerMirrorHouse::operator== ( PlayerMirrorHouse const &  right) const

Definition at line 9712 of file UpdateFields.cpp.

References Favor, HouseGUID, InitiativeFavor, Level, MapID, NeighborhoodGUID, and PlotID.

◆ WriteCreate()

void UF::PlayerMirrorHouse::WriteCreate ( ByteBuffer &  data,
Player const *  receiver,
Player const *  owner 
) const

Definition at line 9701 of file UpdateFields.cpp.

References Favor, HouseGUID, InitiativeFavor, Level, MapID, NeighborhoodGUID, and PlotID.

Referenced by WriteUpdate().

◆ WriteUpdate()

void UF::PlayerMirrorHouse::WriteUpdate ( bool  ,
ByteBuffer &  data,
Player const *  receiver,
Player const *  owner 
) const
inline

Definition at line 2115 of file UpdateFields.h.

References WriteCreate().

Member Data Documentation

◆ Favor

uint32 UF::PlayerMirrorHouse::Favor = 0

Definition at line 2108 of file UpdateFields.h.

Referenced by operator==(), and WriteCreate().

◆ HouseGUID

ObjectGuid UF::PlayerMirrorHouse::HouseGUID

Definition at line 2105 of file UpdateFields.h.

Referenced by operator==(), and WriteCreate().

◆ InitiativeFavor

uint32 UF::PlayerMirrorHouse::InitiativeFavor = 0

Definition at line 2109 of file UpdateFields.h.

Referenced by operator==(), and WriteCreate().

◆ Level

uint32 UF::PlayerMirrorHouse::Level = 0

Definition at line 2107 of file UpdateFields.h.

Referenced by operator==(), and WriteCreate().

◆ MapID

int32 UF::PlayerMirrorHouse::MapID = 0

Definition at line 2110 of file UpdateFields.h.

Referenced by operator==(), and WriteCreate().

◆ NeighborhoodGUID

ObjectGuid UF::PlayerMirrorHouse::NeighborhoodGUID

Definition at line 2106 of file UpdateFields.h.

Referenced by operator==(), and WriteCreate().

◆ PlotID

int32 UF::PlayerMirrorHouse::PlotID = 0

Definition at line 2111 of file UpdateFields.h.

Referenced by operator==(), and WriteCreate().


The documentation for this struct was generated from the following files: